Skip to content

Releases: glKarin/com.n0n3m4.diii4a

Android testing (Non-release. Automatic CI builds)

18 Oct 10:22
Compare
Choose a tag to compare
android_testing

Launcher: load local external libraries for debug

Windows x64 testing (Non-release. Automatic CI builds)

17 Oct 09:52
Compare
Choose a tag to compare
windows_x64_testing

idTech4: md5anim command

v1.1.0harmattan57-free

09 Oct 09:37
Compare
Choose a tag to compare

Only for F-Droid update

Wolfenstein: Enemy Territory/Quake 4: Hardqore support; Quake2 fix

08 Oct 09:38
Compare
Choose a tag to compare
  • Add Wolfenstein: Enemy Territory support, game standalone directory named etw, game data directory named etmain and legacy. More view in ET: Legacy.
  • Add Quake 4: Hardqore mod of Quake4 support, game data directory named hardqore. More view in Quake 4: Hardqore.
  • Add ambientLighting shader, add ambient lighting model(harm_r_lightingModel to 4) in DOOM3/Quake4/Prey.
  • Add effects color alpha in Quake4.
  • Fix displacement and displacementcube GLSL shader in Quake4. e.g. water in recomp map and blood pool in waste map.
  • Fix weapon model depth hack in player view in Quake4.
  • Add player body view in DOOM3/Quake4.
  • Add cvar harm_in_smoothJoystick to control setup smooth joystick in DOOM3/Quake4/Prey.
  • Default enable Standalone game data directory.

v1.1.0harmattan56-free

26 Aug 02:43
Compare
Choose a tag to compare

Only for F-Droid update

2 librecoopxp, perfected, perfected_roe mod; PBR, environment shader

23 Aug 12:13
Compare
Choose a tag to compare

1.1.0harmattan56 (2024-08-23) 2

  • Optimize PBR interaction lighting model in DOOM3/Quake4/Prey.
  • Fix environment reflection shader in DOOM3/Quake4/Prey.
  • Add ambient lighting model with harm_r_lightingModel 0 and remove r_noLight=2 in DOOM3/Quake4/Prey.
  • Reduce game crash when change mod/reloadEngine/vid_restart in DOOM3/Quake4/Prey.
  • Support switch weapon in DOOM 3(write bind "YOUR_KEY" "IMPULSE_51" to your DoomConfig.cfg or autoexec.cfg).
  • Add LibreCoop(RoE) mod of DOOM3 support, game data directory named librecoopxp. More view in LibreCoop(RoE).
  • Add Perfected Doom 3 mod of DOOM3 support, game data directory named perfected. More view in Perfected Doom 3.
  • Add Perfected Doom 3 : Resurrection of Evil mod of DOOM3 support, game data directory named perfected_roe. More view in Perfected Doom 3 : Resurrection of Evil.

v1.1.0harmattan55-free

08 Aug 05:14
Compare
Choose a tag to compare

Only for F-Droid update
Happy for DOOM3 20th Anniversary

Happy for DOOM3 20th Anniversary

06 Aug 03:54
Compare
Choose a tag to compare

1.1.0harmattan55 (2024-08-05) DOOM3 20th Anniversary Edition
Add DOOM 3/Quake 4/Prey(2006) windows x64 MSVC build release (upload on 2024-08-09, add bumpyEnvironment shader, and fix environment shader, and change default OpenAL library named back to openal32.dll. so if no sound, setup cvar +set s_libOpenAL openal32.dll +set s_useOpenAL 1, and restart or add to command line)

  • Add PBR interaction lighting model(jmarshall23's idtech4_pbr)(setup cvar harm_r_lightingModel 3) in DOOM3/Quake4/Prey.
  • Fix large shake of player view with OpenAL in DOOM3/Quake4/Prey.
  • Add command history record manager in launcher.
  • Add /sdcard/Android/data/com.karin.idTech4Amm/files/diii4a to game data search path(exclude Quake1), add current game data path tips.
  • Optimize ETC1 compression texture cache in DOOM3/Quake4/Prey, add ETC2 compression texture support(cvar r_useETC2) in OpenGLES3.0.
  • Add launcher theme setting.

v1.1.0harmattan53-free

24 Jul 03:37
Compare
Choose a tag to compare

Only for F-Droid update fix

Fix GZDOOM sound

19 Jul 05:35
Compare
Choose a tag to compare

1.1.0harmattan53 (2024-07-17)

  • Fix GZDOOM sound.
  • Update screen resolution settings on launcher.
  • Add compression textures support with cvar harm_image_useCompression for low memory device(e.g. 32bits device, but load slower) on DOOM3-BFG.