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Planet Jam 2 v1.0.1 "Central Fire"

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@WhirligigGirl WhirligigGirl released this 22 Dec 05:12
· 17 commits to main since this release

Initial version of PlanetJam 2. Be sure to read the read-me for more information.

Minor patch, 2022-Dec-24 AM:
1.0.1 released.

  • Fix a visual bug for players who are not using the Ultra terrain shader.
  • Three new flags
  • A new loading screen
  • Backlit rings for Descry & Kilna
  • A few additional science definitions.
  • Fix a reference frame bug in some rare SOI change situations.

1.0 notes:

REQUIREMENTS:

Yes, Scatterer and EVE are REQUIRED. They are not merely supported, they are required for the mod to work.

MOD COMPATIBILITY:

  • Custom Barn Kit: Patch available that improves capability of Tier 1 and Tier 2 buildings, adds Tier 1.5 and 2.5 upgrades.

Alien Texture Pack:

Included in the "Releases" section is an optional texture pack including 23 new head textures representing Kerbaloid Aliens and evolved Kerbals hailing from different planets in the Kerbal universe, including those from a few existing planet mods. Various species had entered an interstellar alliance in the centuries before the colonization of Armstrong, and so Armstrong has many species of Kerbaloid life in their civilization. (and the 'regular' kerbals themselves are still likely to hail from other planets, albeit with fewer visible differences.)