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DayzMod 1.8.6

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@R4Z0R49 R4Z0R49 released this 28 May 06:41
· 1456 commits to Stable since this release

Changes:

[New] - Attachments can now be removed.
[New] - Added new permanent fireplace system for base's.
[New] - Added models for GPS as well as AK-47, SA-58, G17 and Bizon magazines.
[New] - Added working nutrition values to melee fire system.
[New] - Added new An2 Variant
[New] - Added New UH1H_DZ Variant.
[New] - Vehicles now have a respawn delay after being destroyed.
[New] - Gates ca now be dismantled by its owner.
[New] - Combination lock added to replace the current lock.
[New] - Herbal Drink Recipe (chance to clear infection).
[New] - Antibiotics have updated to be a multiple use system.
[New] - Random spawn system for Antibiotics and matchbox's
[New] - Added GP-25 HE, smoke, flares to loot spawns
[New] - Added 30rnd AK74 SD mag to loot spawns

[Updated] - Weapons on the back of players now go into the players body on death.
[Updated] - Food consumption rate has been slowed down to give a better balance.
[Updated] - Weapon & Attachment overhaul. (Still WIP during the dev builds)
[Updated] - Logs and Planks can now be used as fuel in fires.
[Updated] - AntiWall hack has been fixed.
[Updated] - Viral zeds now have a chance to hold a box of antibiotics holding 1 tablet.
[Updated] - Hospital loot has been updated replacing the old antibiotics with a box of 6.
[Updated] - InfectedCamps has been updated replacing the old antibiotics with a box of 2.
[Updated] - Lowered fog intensity.
[Updated] - M1014 can now use 2 round MR43 magazines.
[Updated] - MP5, PDW, L85 and M16 can now only use their respective magazines (STANAG for L85).
[Updated] - M249 can now only use M249 belts and STANAG magazines.
[Updated] - Cleaned up binocular view. http://i.imgur.com/Q98t5Nd.png

[Fixed] - During upgrade of a tent the placed should no longer move during the upgrade process.
[Fixed] - Re-added level 7 ghost model for fences.
[Fixed] - Achievements system updated everything should now sync correctly.
[Fixed] - Removed annoying benches from barracks. (again)
[Fixed] - Experimental spawn system for vehicles.
[Fixed] - Tent models.
[Fixed] - Dragging while unconscious is now working again.
[Fixed] - Humanity bug.
[Fixed] - Splints running wrong file.
[Fixed] - Ammo duping/Refilling on skin change
[Fixed] - Added missing melee weapons to zed damage system ("Fishing","BatNailed")
[Fixed] - Changed FN FAL full auto back to burst after it was changed by new Arma2OA beta.

[Removed] - Legacy attachments have now been removed from loot tables.
[Removed] - SledgeHammer from mineStone system
[Removed] - Removed SA58P from loot spawns
[Removed] - Burst mode from SA58.