Releases: CCBlueX/LiquidBounce
Releases · CCBlueX/LiquidBounce
v0.15.1
What's Changed
- feat: no miss cooldown by @1zun4 in #4057
- chore: less complicated option for Velocity ExemptGrim117 by @1zun4 in #4058
- fix: velocity modify chance inverted by @1zun4 in #4060
- feat: prettier log messages by @ccetl in #4004
- fix: removal of html/frame component until PR complete by @1zun4 in #4070
Full Changelog: v0.15.0...v0.15.1
v0.15.0
What's Changed
- fix: .value doesn't allow alpha in colors by @ccetl in #3934
- feat: make bed-defender build more material efficient by @ccetl in #3919
- feat: allow exact fov values in no-fov by @ccetl in #3924
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.0 to 5.11.1 by @dependabot in #3985
- feat: bind action setting by @ccetl in #4002
- Completion zh_cn by @latiao-1337 in #3983
- rewrote de_de.json by @Jucku in #3961
- Update ru_ru.json by @zhevonez in #3951
- feat: add new options to custom-ambience by @ccetl in #3932
- intave velocity by @larryngton2 in #3894
- feat: module zoom by @ccetl in #3938
- feat(nextgen): Made Backtrack process packets out of the tick loop. by @mems01 in #4007
- refactor: remove unused code, improve style by @ccetl in #4006
- chore(deps): bump com.github.node-gradle.node from 7.0.2 to 7.1.0 by @dependabot in #4008
- feat: prophunt from legacy by @commandblock2 in #3978
- feat: new AutoTotem taking modes by @d1n3x3z7 in #3959
- feat: wind charge trajectory by @1zun4 in #4012
- feat: Improve Ignite, rename it to AutoTrap by @superblaubeere27 in #3776
- feat: MultiActions by @ManInMyVan in #3984
- fix: client GUIs affecting attack cooldown by @1zun4 in #4013
- fix: wind-charge not considered throwable by @1zun4 in #4014
- fix: inv-cleaner and auto-totem conflict by @1zun4 in #4015
- fix: sensitive addr on rpc by @1zun4 in #4018
- chore: autotrap description by @1zun4 in #4020
- feat: point tracker update by @1zun4 in #4023
- refactor: hypixel motion disabler by @1zun4 in #3945
- feat: velocity improvements by @1zun4 in #4026
- feat: only block option on fast place by @1zun4 in #4027
- feat: allow killaura to aim through walls (but not attack) by @1zun4 in #4028
- feat: gaussian factor and chance by @1zun4 in #4032
- fix: gaussian offset default by @1zun4 in #4033
- feat: short stop by @1zun4 in #4035
- chore: short stop shorter duration name by @1zun4 in #4036
- feat: antibot improvements by @1zun4 in #4038
- feat: rotation visual options (vector line, dot, camera) by @1zun4 in #4040
- improvements by @larryngton2 in #3950
New Contributors
Full Changelog: v0.14.0...v0.15.0
b97
What's Changed
- feat(legacy): itemesp text mode by @EclipsesDev in #3800
- refactor(legacy): changed itemesp text mode to an option by @EclipsesDev in #3801
- fix(legacy): fixes gui crashing on resize by @EclipsesDev in #3824
- feat(legacy): added invmanager maxfishingrod stacks by @EclipsesDev in #3825
- feat(legacy): improved nuker (blocks & lightopacity) by @EclipsesDev in #3826
- chore(legacy): updated zh_cn & zh_tw by @latiao-1337 in #3837
- feat(legacy): updated staffdetector staffs list by @EclipsesDev in #3838
- fix(legacy): issue with maxRenderDistanceSq values by @EclipsesDev in #3839
- feat(legacy): ported nextgen ncphop speed & added strafe strength by @EclipsesDev in #3840
- fix(legacy): tickbase spam ticking by @EclipsesDev in #3846
- refactor(legacy): slightly improved uncphopnew by @EclipsesDev in #3847
- feat(legacy): improved uncphopnew pt.2 by @EclipsesDev in #3848
- fix(legacy): unformatted names generating the opposites by @EclipsesDev in #3850
- feat(legacy): added fakelag blinkonaction options by @EclipsesDev in #3852
- refactor(legacy): renamed mineblaze(hop/timer) -> intave(hop/timer)14 by @EclipsesDev in #3853
- feat(legacy): allow sneaking manually while using eagle by @EclipsesDev in #3855
- fix(legacy): start status not changing on production enviroments. by @mems01 in #3858
- feat(legacy): improved discordrpc by @EclipsesDev in #3864
- refactor(legacy): noweb (new/old)mineblaze -> intave(new/old) by @EclipsesDev in #3865
- feat(legacy): slightly improved tickbase by @EclipsesDev in #3869
- refactor(legacy): removed leftover from guimodsmenu by @EclipsesDev in #3870
- fix(legacy): start status not changing on production enviroments. by @EclipsesDev in #3873
- fix(legacy): tickbase language format by @EclipsesDev in #3874
- feat(legacy): added discordrpc typebox & missing languages by @EclipsesDev in #3877
- feat(legacy): added rotations smoothing option (client-side) by @EclipsesDev in #3882
- feat(legacy): improved discordrpc settings by @EclipsesDev in #3885
- refactor(legacy): guiportscanner to kotlin by @EclipsesDev in #3886
- feat(legacy): added bedplates module by @EclipsesDev in #3898
- fix(legacy): verusfly disabler by @EclipsesDev in #3899
- fix(legacy): realistic rotations by @EclipsesDev in #3900
- feat(legacy): improved flagcheck (ghostblock & countertickreset) by @EclipsesDev in #3902
- fix(legacy): mlg mode settings displaying incorrectly by @EclipsesDev in #3903
- feat(legacy): added more block overlay blocks support by @EclipsesDev in #3906
- chore(legacy): add & fix antiexploit translation by @EclipsesDev in #3911
- feat(legacy): blockoverlay modes (box, otherbox, outline) by @EclipsesDev in #3912
- feat(legacy): blockoverlay depth3d option by @EclipsesDev in #3916
- feat(legacy): added pikanetwork to staff-mode by @EclipsesDev in #3953
Full Changelog: b96...b97
v0.14.0
What's Changed
- fixed ncp speed by @larryngton2 in #3844
- fix: clickgui scaling causing issues with certain values by @SenkJu in #3857
- chore: fix vite compilation warnings by @SenkJu in #3859
- fix: position of scaled module description being off in clickgui by @SenkJu in #3860
- feet: added option to disable searchbar autofocus by @be4dev in #3740
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.10.1 to 5.11.0 by @dependabot in #3687
- fix: clickgui jumping when opened from main menu by @SenkJu in #3866
- chore: updated ru_ru.json by @zhevonez in #3872
- feat: font improvements by @superblaubeere27 in #3879
- feat: Reduce knockback rating and add MaxFoodPoints option to invcleaner by @superblaubeere27 in #3880
- refactor: BetterChat by @ccetl in #3878
- feat: smart focus by @1zun4 in #3889
- feat: brought back old hypixel bhop by @1zun4 in #3890
- added "restore initial session" to the disconected screen by @larryngton2 in #3845
- rotation module improvement by @larryngton2 in #3881
- fix: enemies not being sorted by type by @1zun4 in #3891
- fix: missing extinguish description by @1zun4 in #3892
- feat: body parts selection rotations by @1zun4 in #3893
- chore: updated ru_ru.json by @zhevonez in #3895
- fix: choice name matching HypixelBHop by @liquidsquid1 in #3896
- fix: pitch overwrite mixed up on body parts selection by @1zun4 in #3907
- added flagcheck by @larryngton2 in #3871
- feat: antifireball alias for ProjectilePuncher by @1zun4 in #3908
- feat: block outline changer by @1zun4 in #3910
- feat: bed defender by @1zun4 in #3915
- feat: telly timings and requires sight option by @1zun4 in #3917
Full Changelog: v0.13.0...v0.14.0
v0.13.0
What's Changed
- fix: Entity tag colors not working at all by @superblaubeere27 in #3830
- feat: don't nameprotect .username and .friend list. Add events for copying and removing friend names by @superblaubeere27 in #3831
- feat: speed not during flight by @ccetl in #3834
- ncp speed by @164x in #3798
- chore: chinese translations by @latiao-1337 in #3836
- feat: increased fly speed cap by @liquidsquid1 in #3833
- feat: not with compass on Hypixel Disabler by @1zun4 in #3841
- fix: cosmetics not visible when signed in by @1zun4 in #3842
- added resetVL by @164x in #3827
New Contributors
- @164x made their first contribution in #3798
Full Changelog: v0.12.0...v0.13.0
v0.12.0
What's Changed
- intave consume noslow fix by @larryngton in #3680
- feat: entity tagging by @superblaubeere27 in #3694
- feat: add throwable item facet by @superblaubeere27 in #3695
- feat: VerusScaffoldG Disabler by @ManInMyVan in #3691
- Nametag HealthColor by @FengXiaoSkidGod in #3683
- feat(nextgen): increased tickbase max range to 8. by @mems01 in #3722
- feat: lunar spoof version (very outdated) by @opZywl in #3717
- chore: remove support for easymc by @SenkJu in #3724
- feat: AutoWeapeon Prepare and Shield Breaker by @1zun4 in #3742
- fix: Parkour jump detection by @1zun4 in #3744
- feat: client reset command by @1zun4 in #3749
- fix: no bob on tracers (not-ideal fix) by @1zun4 in #3750
- feat: instant mace kill by @1zun4 in #3751
- refactor: fix package names and code by @1zun4 in #3752
- feat: split-up visual and combat targets by @1zun4 in #3753
- feat: cache player simulation results by @superblaubeere27 in #3759
- fix: crash due to concurrent modification by @superblaubeere27 in #3760
- feat: improve MLG nofall by @superblaubeere27 in #3761
- fix: duplicated value name in inv-cleaner by @1zun4 in #3765
- fix: serialize default value by @1zun4 in #3769
- fix(nextgen): Disabler's mode working when it shouldn't by @be4dev in #3778
- fix(nextgen): NPE in Vulcan286-113 fly mode by @be4dev in #3791
- feat:
Extinguish
module by @superblaubeere27 in #3795 - feat: Improve Inventory Cleaner item count constraints interface by @superblaubeere27 in #3796
- feat: Acceleration limit based smoothing for aiming by @levzzz5154 in #3767
- feat: hypixel keepy by @localpthebest in #3799
- chore: use newer fabric loader (0.16.3) by @1zun4 in #3802
- update ru_ru.json by @zhevonez in #3804
- fix: actually working explosion anticrash by @localpthebest in #3807
- fix: compile #3807 by @1zun4 in #3809
- fix: malfunctioning ExemptGrim117 by @1zun4 in #3814
- feat: cosmetics api by @1zun4 in #3754
- fix: not filtering for client player entity by @1zun4 in #3819
- fix: compatibility with VFP 3.4.5 by @1zun4 in #3820
- feat: Hypixel motion disabler + lowhop by @localpthebest in #3816
- fix: not storing OAuth after renew by @1zun4 in #3821
New Contributors
- @FengXiaoSkidGod made their first contribution in #3683
Full Changelog: v0.11.1...v0.12.0
b96
What's Changed
- refactor(legacy): slightly optimized rpc by @EclipsesDev in #3601
- feat(legacy): tickbase min/max range, changes, only killaura & fix etc by @EclipsesDev in #3602
- feat(legacy): mineblaze/intave speed by @EclipsesDev in #3604
- feat(legacy): improved & added more option to customspeed by @EclipsesDev in #3623
- feat(legacy): hypixel bypasses (nofall, autoblock) by @EclipsesDev in #3624
- feat(legacy): vulcan tower by @EclipsesDev in #3626
- feat(legacy): add NotOnMove option to Tower by @Coccocoahelper in #3629
- feat(legacy): Make TickBase's visuals customizable by @Coccocoahelper in #3628
- fix(legacy): treat Godbridge mode as Godbridge rotation mode by @Coccocoahelper in #3630
- fix(legacy): Safe division for rotation slow down calculations. by @mems01 in #3632
- fix(legacy): add missing tower option to scaffold by @EclipsesDev in #3635
- fix(legacy): blinkautoblock sequence by @EclipsesDev in #3636
- fix(legacy): black hotbar option not being aligned correctly. by @mems01 in #3637
- feats(legacy): (Min/Max)HorizontalBodySearch, MinRotationDifference options, RotationRecorder module. by @mems01 in #3640
- fix(legacy): tickbase line option & backtrack use isSelected by @EclipsesDev in #3643
- feat(legacy): add MinRotationDiffFromEnemyToIgnore to SuperKnockback by @Coccocoahelper in #3631
- fix(legacy): proper credits by @liquidsquid1 in #3646
- chore(legacy): update zh_cn zh_tw by @latiao-1337 in #3653
- feat(legacy): added noslow foodonly & drinkonly & intave consume by @EclipsesDev in #3654
- chore(legacy): updated dekekt version by @EclipsesDev in #3658
- feat(legacy): inventorymove mouse support by @EclipsesDev in #3664
- feat(legacy): added blinkautoblock blink ticks by @EclipsesDev in #3666
- feat(legacy): added antibot capabilities mode by @EclipsesDev in #3667
- feat(legacy): added velocity pause on explosion by @EclipsesDev in #3668
- feat(legacy): fixed, improved & optimized staff detector by @EclipsesDev in #3669
- fix(legacy): projectiles sidehit null by @EclipsesDev in #3670
- fix(legacy): subjective values not being subjective (InventoryManager) by @Coccocoahelper in #3684
- fix(legacy): fix the JumpDirections option in Sprint by @Coccocoahelper in #3685
- fix(legacy): MinEnemyRotDiffToIgnore option by @Coccocoahelper in #3686
- fix(legacy): crash on singleplayer by @EclipsesDev in #3690
- feat(legacy): add the Line option to FakeLag by @Coccocoahelper in #3696
- feat(legacy): added invutils finditemarray, selfinteract kick & optimization by @EclipsesDev in #3697
- fix(legacy): safe division for randomclickdelay by @EclipsesDev in #3699
- fix(legacy): targethud healthbar width by @EclipsesDev in #3700
- fix(legacy): save division cast int to float by @EclipsesDev in #3701
- feat(legacy): added blink antivoid & renamed bugup -> antivoid by @EclipsesDev in #3702
- refactor(legacy): use infix for safe division by @EclipsesDev in #3703
- fix(legacy): targethud healthbar & taco hud width calc by @EclipsesDev in #3705
- feat(legacy): scaffold jumpstrafe option by @EclipsesDev in #3706
- fix(legacy): fix VerusGlide flags by @Coccocoahelper in #3712
- refactor(legacy): move JumpStrafe and fix MaxVerticalSpeed (Scaffold) by @Coccocoahelper in #3713
- fix(legacy): make all visual ChestStealer values subjective by @Coccocoahelper in #3714
- fix(legacy): fix Tower rotating even if rotations are off by @Coccocoahelper in #3716
- feat(legacy): mode to tickbase module. by @mems01 in #3721
- refactor(legacy): rewrite MLG nofall by @EclipsesDev in #3730
- feat(legacy): add VerusFHop speed mode, improve VerusGlide fly mode by @Coccocoahelper in #3715
- fix(legacy): backtrack desync by @yorik100 in #3732
- fix(legacy): add reset to backtrack by @yorik100 in #3734
- feat(legacy): added newpushdown animation by @EclipsesDev in #3741
- fix(legacy): blink antivoid by @EclipsesDev in #3743
- feat(legacy): Experimental packet cancel option to Backtrack. by @mems01 in #3739
- feat(legacy): added fishing rods to invcleaner by @EclipsesDev in #3745
- fix(legacy): blink antivoid with scaffold by @EclipsesDev in #3758
- fix(legacy): localconfig delete command by @EclipsesDev in #3762
- fix(legacy): scoreboard rect color reset by @EclipsesDev in #3763
- fix(legacy): proper renderutils color reset by @EclipsesDev in #3770
- fix(legacy): antivoid wrong translation by @EclipsesDev in #3774
- fix(legacy): change MinRotationDifference max value to 2 by @Coccocoahelper in #3777
- feat(Legacy): KillAura priority(OnLadder, InLiquid, InWeb) by @opZywl in #3783
Full Changelog: b95...b96
v0.11.1
What's Changed
- chore: update ru_ru.json by @zhevonez in #3662
- chore: update to Minecraft 1.21.1 by @1zun4 in #3673
- fix: InventoryMove not passing mouse buttons by @1zun4 in #3675
- fix(nextgen): fucker by @hax0r31337 in #3659
- more intave bypasses by @larryngton in #3660
Full Changelog: v0.11.0...v0.11.1
v0.11.0
What's Changed
- fix: lunar client compatibility by @1zun4 in #3625
- Feat: Vulcan tower by @localpthebest in #3622
- feat: eagle requires sneak option by @1zun4 in #3638
- feat: expand scaffold technique by @1zun4 in #3639
- update ru_ru.json by @zhevonez in #3644
- fix: invcleaner messie syndrome by @superblaubeere27 in #3647
- intave noslow by @larryngton in #3651
- chore: update zh_cn by @latiao-1337 in #3652
- fix: intave noslow by @larryngton in #3655
Full Changelog: v0.10.0...v0.11.0
v0.10.0
What's Changed
- Fixed projectile puncher deflecting harmless projectiles by @superblaubeere27 in #3542
- increase maxium shrinkbox value by @larryngton in #3515
- feat: Prevent edge cases in projectile puncher by @superblaubeere27 in #3560
- feat: ArrayList tags by @larryngton in #3559
- fix: health from scoreboard by @1zun4 in #3569
- fix: fail swing not being included by @1zun4 in #3570
- added tags to more modules by @larryngton in #3565
- fix: vehicle velocity applying to entities by @1zun4 in #3572
- fix: TargetStrafe rewrite by @levzzz5154 in #3552
- feat: motion tower "slow" option by @liquidsquid1 in #3562
- feat: overhauled theme command by @1zun4 in #3573
- chore: update fabric and mod dependencies by @1zun4 in #3575
- fix: color format mismatch by @1zun4 in #3574
- fix: JS place block by @1zun4 in #3576
- feat: TranslationFix module description by @RacoonDog in #3577
- fix: choice set-trigger implementation by @1zun4 in #3578
- feat: Add Vulcan longjump and make a small change to nofall by @localpthebest in #3516
- Feat: add full hypixel autoblock by @localpthebest in #3596
- fix: allow non-ASCII usernames by @1zun4 in #3606
- fix: InventoryMove acting in inventory search field by @1zun4 in #3607
- fix: use framebuffer size instead by @1zun4 in #3608
- fix: null on tests by @1zun4 in #3609
- fix: apply frame buffer scaling on mouse inputs by @1zun4 in #3610
- feat: Omnirotational (FreeLook) Sprint by @1zun4 in #3611
- feat: add delaystart and onlyblock to autoclicker by @guosic in #3465
- feat: seperated strength (air, ground) on strafe by @1zun4 in #3612
- fix: flip framebuffer mouse factor by @1zun4 in #3613
- chore(nextgen): updated chinese translations by @guosic in #3614
- feat: vehicle boost by @1zun4 in #3618
- Feat: Hypixel nofall v2 by @localpthebest in #3616
- fix: scaffold autoblock not using remaining blocks by @1zun4 in #3619
- feat: Scaffold motion tower place offset by @1zun4 in #3620
New Contributors
- @larryngton made their first contribution in #3515
- @levzzz5154 made their first contribution in #3552
- @RacoonDog made their first contribution in #3577
Full Changelog: v0.9.1...v0.10.0