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Releases: CCBlueX/LiquidBounce

v0.1.7

14 Mar 22:31
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Full Changelog: v0.1.6...v0.1.7

v0.1.6

13 Mar 02:51
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Full Changelog: v0.1.5...v0.1.6

v0.1.5

10 Mar 23:18
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b89

25 Feb 22:38
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b89

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Full Changelog: b88...b89

v0.1.4

07 Feb 15:17
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What's Changed

  • feat(nextgen): Update zh_cn.json by @guosic in #1984
  • Create dipIfBurning Functionality by @Razzy52 in #1983
  • fix(nextgen): liquidwalk not working with anything else than solid water by @1zun4 in #1990
  • refactor(nextgen): cleaned-up disabler by @1zun4 in #1994
  • chore(deps): bump com.github.node-gradle.node from 7.0.1 to 7.0.2 by @dependabot in #1993
  • feat(nextgen): AntiStaff Improvement by @1zun4 in #1997
  • fix(nextgen): AutoConfig load stacking by @1zun4 in #1998
  • feat(nextgen): entrance feature to F#cker by @1zun4 in #1999
  • feat(nextgen): OnGroundTicks for Blink NoFall by @1zun4 in #2002
  • feat(nextgen): F#cker entrance extension and highlight feature by @1zun4 in #2003
  • feat(nextgen): Jump Critical CanBeSeen option by @1zun4 in #2004
  • refactor(scriptapi): Improve names of various methods and classes by @SenkJu in #1988
  • feat(nextgen): Breezily Scaffold by @wevez in #1996
  • feat(nextgen): KeepSprint Module by @1zun4 in #2005
  • fix(nextgen): immediate break not calling block progress (autotool) by @1zun4 in #2006
  • refactor(nextgen): Refactored MurderMystery by @superblaubeere27 in #2007
  • feat(nextgen): ChestStealer ViaFix by @wevez in #2009
  • fix(nextgen): Make RequestHandler stop the request when the requesting Module is disabled. by @superblaubeere27 in #2012
  • fix(nextgen): Fix wrong suspension time on first sequence execution by @superblaubeere27 in #2013
  • feat(nextgen): Point and Aim Update by @1zun4 in #2014
  • feat(nextgen): Point and Aim Update by @1zun4 in #2015
  • chore(nextgen): simplified usage of enumChoice by @1zun4 in #2016
  • feat(nextgen): custom blocking animation by @1zun4 in #2017
  • refactor(nextgen): cleaned up and new hurt-time option by @1zun4 in #2018
  • feat(nextgen): Vulcan Speed and LiquidWalk by @Razzy52 in #2010
  • fix strafe flag by @Razzy52 in #2019
  • feat: base url option in AutoChatGame by @1zun4 in #2020
  • fix(nextgen): tower sped-up XZ velocity by @1zun4 in #2021
  • feat: increase maximum CPS in all-categories by @1zun4 in #2022
  • fix(nextgen): equip offset applying to all actions by @1zun4 in #2023
  • feat: ms login replace existing account on re-login by @1zun4 in #2024
  • feat(nextgen): debug options by @1zun4 in #2026
  • fix(nextgen): do not include target renderer by @1zun4 in #2027
  • fix: panic disabled client too by @1zun4 in #2029

New Contributors

Full Changelog: v0.1.3...v0.1.4

v0.1.3

04 Feb 06:57
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What's Changed

  • fix(nextgen): netty content-length not checking bytearray length by @1zun4 in #1917
  • fix: JS reflection util not remapping by @1zun4 in #1918
  • fix(nextgen): JS reflection util class path slashes by @1zun4 in #1920
  • Nextgen: Update Chinese translation by @guosic in #1924
  • feat(nextgen): added blink to InventoryMove by @1zun4 in #1930
  • feat(nextgen): strafe strict option and fix NotDuringAir by @1zun4 in #1931
  • fix(nextgen): do not include autoaccount pw by @1zun4 in #1932
  • fix(nextgen): AvoidHazards StackOverflowError by @1zun4 in #1935
  • NEXTGEN: small improvements by @be4dev in #1926
  • feat(nextgen): Add support for .mjs scripts by @fineless71 in #1933
  • feat(nextgen): added create_world virtual screen type by @1zun4 in #1938
  • feat(nextgen): Tenacc Integration testing by @superblaubeere27 in #1806
  • Smaller Dependecies Updates by @Snowiiii in #1925
  • revert(nextgen): rich presence being turned off on error by @1zun4 in #1941
  • feat(nextgen): Lock feature by @1zun4 in #1942
  • fix(nextgen): name collector creating file instead of directory by @1zun4 in #1943
  • feat(nextgen): Auto Shoot module by @1zun4 in #1947
  • feat(nextgen): autoshoot now supports FakeLag and PointTracker by @1zun4 in #1948
  • chore(deps): bump io.gitlab.arturbosch.detekt from 1.23.4 to 1.23.5 by @dependabot in #1949
  • feat(nextgen): implemented LiquidChat as module instead by @1zun4 in #1952
  • fix: error handling and JSON fix on AutoChatGame by @1zun4 in #1953
  • feat: AirJump JumpFreely, DoubleJump and GhostBlock mode by @1zun4 in #1954
  • fix(nextgen): Cooldown Timing misconfigured by default for Critical damage by @1zun4 in #1958
  • fix: autoshoot not re-checking server-side aim by @1zun4 in #1959
  • feat: aim off threshold by @1zun4 in #1960
  • feat(nextgen): InvCleaner update by @superblaubeere27 in #1964
  • fix(nextgen): Improve criticals timing by @superblaubeere27 in #1965
  • feat(nextgen): baritone compatibility support by @1zun4 in #1970
  • fix(nextgen): downgrade fabric loader for lunar client compatibility (again?) by @1zun4 in #1971
  • fix: ConditionalConfigurables breaking on Locked and clean-up by @1zun4 in #1974
  • chore(nextgen): change CrystalAura to Combat category by @1zun4 in #1975
  • feat(nextgen): Extend ScriptAPI functionallity by @1zun4 in #1904
  • feat(nextgen): removal of the HideClient module by @1zun4 in #1981
  • Create AntiHunger Module by @mazioot in #1979
  • feat(nextgen): missing descriptions and translations by @1zun4 in #1982

New Contributors

Full Changelog: v0.1.2...v0.1.3

b88

01 Feb 12:15
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b88

What's Changed

  • LEGACY: Added Relative and Linear smoother modes to RotationUtils-utilizing modules, improved RandomCenter option and much more. by @mems01 in #1775
  • LEGACY: Fixed Scaffold placing when it doesn't have to. by @mems01 in #1776
  • LEGACY: Fixed Scaffold placing when it doesn't have to. (add world variable) by @mems01 in #1777
  • LEGACY: Added noPackets option to Sprint module and improved Freeze module by @FDPUser443 in #1774
  • LEGACY: Added Disabler module and GhostBlock Velocity mode. by @mems01 in #1779
  • LEGACY: Added SimulatedPlayer. by @mems01 in #1781
  • add traditional Chinese(ZH_TW) + update Simplified Chinese(ZH_CN) by @latiao-1337 in #1786
  • LEGACY: Fixed Aimbot FOV not working and added GhostBlock mode to BugUp module. by @mems01 in #1788
  • LEGACY: Fixed ViaForge button position messing with other client buttons. by @mems01 in #1790
  • [LEGACY] Update Chinese translation by @guosic in #1791
  • LEGACY: Moved our button positions instead of moving ViaForge button. by @mems01 in #1797
  • LEGACY: Improve GameDetector CompassCheck by @EclipsesDev in #1798
  • LEGACY: Fixed KeyPearl slot switching and AntiFireball not hitting the fireballs by @FDPUser443 in #1796
  • LEGACY: Add animation SwingSpeed option by @SuperSkidder in #1792
  • LEGACY: Made Scaffold reset rotations according to KeepTicks regardless of KeepRotation option being on/off. AntiBlind module and Animation improvements. by @mems01 in #1801
  • LEGACY: Added New NoFall Mode by @EclipsesDev in #1802
  • LEGACY: Added PredictClientMovement, PredictEnemyPosition to Aimbot and KillAura and GaussianOffset suboption to KillAura. by @mems01 in #1808
  • LEGACY: TimerRange Small Fixes & Improvement by @EclipsesDev in #1818
  • LEGACY: TimeRange Bug fix & Optimization by @EclipsesDev in #1825
  • LEGACY: Added MaxRotationDifferenceToSwing option to KillAura. by @mems01 in #1829
  • LEGACY: Added New Fly Mode by @EclipsesDev in #1830
  • LEGACY: Added AutoProjectile Module by @EclipsesDev in #1828
  • LEGACY: Added New Velocity Mode by @EclipsesDev in #1831
  • LEGACY: Added SwingWhenTicksLate and TicksLateToSwing options to KillAura. by @mems01 in #1837
  • make session login text box have a big limit to fit session token by @182exe in #1823
  • LEGACY: Fixed AntiFireball module not working on good anti-cheats. by @mems01 in #1838
  • LEGACY: ItemPhysics Module by @EclipsesDev in #1841
  • LEGACY: VerusFly fixes by @EclipsesDev in #1842
  • Removed AAC option, added SimulateClosingInventory and SimulateButterflyClicking to KillAura. by @mems01 in #1846
  • LEGACY: Fixed KillAura rotating on the wrong event. (mistake) by @mems01 in #1847
  • LEGACY: Velocity Improvement by @EclipsesDev in #1853
  • LEGACY: VerusFly Fix 2 by @EclipsesDev in #1852
  • LEGACY: Update Chinese translation by @guosic in #1850
  • LEGACY: Possibly fixed SimulatedPlayer producing exceptions on production environment. by @mems01 in #1854
  • Revert "LEGACY: Possibly fixed SimulatedPlayer producing exceptions on production environment." by @mems01 in #1855
  • LEGACY: Fixed SimulatedPlayer producing exceptions on production enviroments. by @mems01 in #1856
  • LEGACY: TimerRange Bug Fix by @EclipsesDev in #1873
  • [legacy] add aimbot jitter options & headlock option by @182exe in #1872
  • LEGACY: AutoPlay Module by @EclipsesDev in #1903
  • add breakblocks option (dont aim when mining) by @182exe in #1919
  • LEGACY: Add a new animation util and Arraylist animation by @SuperSkidder in #1907
  • LEGACY: fix velocity with backtrack by @ManInMyVan in #1928
  • LEGACY: ItemPhysics Small Changes by @EclipsesDev in #1950
  • LEGACY: Fix a stupid bug of arraylist slide animation by @SuperSkidder in #1957
  • LEGACY: ESP Bug fix by @EclipsesDev in #1961
  • LEGACY: TimerRange Improvement by @EclipsesDev in #1962

New Contributors

Full Changelog: b87...b88

v0.1.2

27 Jan 08:23
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What's Changed

  • fix(nextgen): gaussian offset being too large by @1zun4 in #1881
  • fix(nextgen): stop eye predict on tick by @1zun4 in #1882
  • fix(nextgen): HUD being displayed on Disconnect by @1zun4 in #1883
  • feat(nextgen): Aim Update by @1zun4 in #1884
  • feat(nextgen): ESP health mode by @1zun4 in #1885
  • feat(nextgen): Criticals Packet Mode Improval by @1zun4 in #1886
  • refactor: derp module code quality by @1zun4 in #1887
  • fix(nextgen): fixes lunar client support broken by language remapping and mcef by @1zun4 in #1888
  • fix(nextgen): stack overflow in language system by @1zun4 in #1889
  • feat(nextgen): Scaffold Techniques by @1zun4 in #1890
  • fix(nextgen): AntiStaff Velocity Check affected by Velocity by @1zun4 in #1891
  • feat(nextgen): SwingFix module by @1zun4 in #1892
  • feat(nextgen): apply velocity player motion percentage and reverse knockback by @1zun4 in #1893
  • fix(nextgen): ESP health mode causing crash by @1zun4 in #1895
  • refactor(nextgen): adjusted derp default value by @1zun4 in #1899
  • feat: added NoClip DisableOnSetback option by @1zun4 in #1901
  • refactor(nextgen): Base Refactor and Fixes by @1zun4 in #1900
  • fix(nextgen): acknowledgement bug on start-up by @1zun4 in #1906
  • fix(nextgen): description warn by @1zun4 in #1905
  • feat(nextgen): Client Module Category (ClickGUI Panel) by @1zun4 in #1908
  • Added missing content in all languages translated + Chinese partial translation by @latiao-1337 in #1868
  • fix(nextgen): added missing translations by @1zun4 in #1909
  • refactor(nextgen): improve ESP code by @1zun4 in #1910
  • fix(nextgen): packet commands containing /slash on send command by @1zun4 in #1911
  • feat(nextgen): updated sentinel fly by @1zun4 in #1912
  • feat: completely reworked Clip module. by @1zun4 in #1913

Full Changelog: v0.1.1...v0.1.2

v0.1.1

25 Jan 08:19
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What's Changed

  • feat: enable AutoConfig by default by @1zun4 in #1844
  • feat: Discord RichPresence module by @1zun4 in #1848
  • chore: removal of unused click recorder module by @1zun4 in #1857
  • chore: removal of unused code by @1zun4 in #1859
  • feat: recognize server by root domain instead by @1zun4 in #1858
  • fix(nextgen): config system being initialized too early by @1zun4 in #1863
  • feat(nextgen): ranged value suffix by @1zun4 in #1864
  • authorship by @opZywl in #1869
  • feat(nextgen): Language System by @1zun4 in #1861
  • fix(nextgen): mixin format by @1zun4 in #1875
  • fix(nextgen): CommandItemRename parameter name not being vararg by @1zun4 in #1876
  • fix(nextgen): Auto Config Blacklist by @1zun4 in #1877
  • fix: ScriptAPI GraalJS remapper by @1zun4 in #1878
  • fix(nextgen): do not include auto config module and rich presense into auto config by @1zun4 in #1879
  • feat(nextgen): Improved Modify Velocity, Blink NoFall and Telly Scaffold Options by @romaticize in #1866
  • feat(nextgen): SpoofGround Nofall: FallDistance option by @1zun4 in #1880

New Contributors

  • @romaticize made their first contribution in #1866

Full Changelog: v0.1.0...v0.1.1

v0.1.0

21 Jan 19:17
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LiquidBounce v0.1.0

LiquidBounce Nextgen v0.1.0 has been released!
This is our first stable release. From now on we will do frequent releases with changelogs, so you will always know what has changed.

However, since we cannot write down everything that LiquidBounce Nextgen has to offer, we cannot give you a changelog for this release.

You may be wondering what happened to v1.0.0 (dev)

We have decided that since we are still a long way from an actual 1.0.0 release, we will go with a lower version number from now on and go up with actual releases.

Download: https://liquidbounce.net/