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Gear Meter (for Vehicles)

Grinch_ edited this page Jan 22, 2024 · 2 revisions

Gear Meter Implementation for Dashboard

Overview

The Gear Meter feature enhances the dashboard of your vehicle by displaying the current gear. To implement this, create a parent object named x_gearmeter and add numbered child nodes representing each gear. The nodes should be named sequentially (0, 1, 2, 3, 4, 5...) and have textures with corresponding numbered texts assigned.

Setup

  1. Parent Structure:

    • Create a parent object named x_gearmeter to serve as the container for the gear meter elements.
  2. Numbered Child Nodes:

    • Add numbered child nodes under x_gearmeter. These nodes should be named sequentially (0, 1, 2, 3, 4, 5...) to represent each gear.
  3. Textured Nodes:

    • Assign textures to each child node with numbered texts corresponding to the gear it represents. This will visually indicate the current vehicle gear on the dashboard.

Example

Suppose you have a vehicle with a 6-speed gearbox, and you want to implement a Gear Meter on the dashboard:

  • Create a parent object named x_gearmeter.

  • Add child nodes under x_gearmeter with the names 0, 1, 2, 3, 4, 5.

  • Assign textures to each child node with numbered texts (0, 1, 2, 3, 4, 5) indicating the respective gears.

    x_gearmeter
    ├── 0 (Texture: "0")
    ├── 1 (Texture: "1")
    ├── 2 (Texture: "2")
    ├── 3 (Texture: "3")
    ├── 4 (Texture: "4")
    ├── 5 (Texture: "5")
    

By following this structure, the script associated with the Gear Meter will dynamically handle the visualization of the current vehicle gear on the dashboard. Each numbered child node corresponds to a specific gear, providing a clear and intuitive representation of the vehicle's current gear.