Skip to content

Version 0.5

Compare
Choose a tag to compare
@pathunstrom pathunstrom released this 20 Dec 07:06
46ab2a3

We went for a smaller release, but we got a lot done for it only being
a few months. The most important bits are that all of the input events
are in! Some cool stuff includes sprites scaling automatically and a
new way to move between scenes that uses the event system. That means
the old method is officially deprecated.

New stuff:

  • MouseButton events
  • Key events
  • Add a title to the game window
  • Sprite scaling based on game unit size
  • Keycodes flags
  • New scene change mechanism that uses the event system

Changed stuff:

  • Scene defaults are now class attributes
  • Most Sprite defaults are now class attributes
  • Flags can now be type hinted properly
  • Scenes no longer infinitely respawn their child scenes if running is True.
  • Fixed an issue with the frame being different dimensions to the viewport.
  • Fixed a bug in the Camera.point_in_viewport function
  • Default pixel ratio is now 64:1 (64 pixels to 1 game unit)
  • New (better) run function
  • Other type hinting fixes

Removed stuff:

  • bb attribute removed from sprites