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Pedro López Cabanillas committed Jan 23, 2020
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32 changes: 30 additions & 2 deletions README.md
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# screensaver-disabler
Windows ScreenSaver Disabler
# Windows ScreenSaver Disabler

Does your organization enforce a policy of password protected screensaver kicking-in
every five minutes, and you can't change it? If so, this utility is for you.

Some programs like the Windows Media Player, or PowerPoint in presentation mode
prevent triggering the screensaver. With good reason. But you may be doing
something else like reading documents on the screen while taking hand notes, or
demoing something and you want to prevent the screen-saver-password disruptions.

Look to the source code to integrate this functionality in your own applications.
Please take a look to the win32 API function [SetThreadExecutionState](https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-setthreadexecutionstate).


[FlagsAttribute]
public enum EXECUTION_STATE : uint
{
ES_AWAYMODE_REQUIRED = 0x00000040,
ES_CONTINUOUS = 0x80000000,
ES_DISPLAY_REQUIRED = 0x00000002,
ES_SYSTEM_REQUIRED = 0x00000001
// Legacy flag, should not be used.
// ES_USER_PRESENT = 0x00000004
}

[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);

This program is written in C# for NET Framework 7, and will run in 32 and 64 bit Windows 10 systems.
25 changes: 25 additions & 0 deletions ScreenSaverDisabler.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.1000
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScreenSaverDisabler", "ScreenSaverDisabler\ScreenSaverDisabler.csproj", "{B2382AE5-8EBF-4C30-925E-F4534E292D3D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B2382AE5-8EBF-4C30-925E-F4534E292D3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B2382AE5-8EBF-4C30-925E-F4534E292D3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B2382AE5-8EBF-4C30-925E-F4534E292D3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B2382AE5-8EBF-4C30-925E-F4534E292D3D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3C342EC7-A4EE-4858-9998-1042F2447E34}
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions ScreenSaverDisabler/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7" />
</startup>
</configuration>
67 changes: 67 additions & 0 deletions ScreenSaverDisabler/Form1.Designer.cs

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58 changes: 58 additions & 0 deletions ScreenSaverDisabler/Form1.cs
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using System;
using System.Runtime.InteropServices;
using System.Windows.Forms;

namespace Monon
{

public partial class FormMain : Form
{

[FlagsAttribute]
public enum EXECUTION_STATE : uint
{
ES_AWAYMODE_REQUIRED = 0x00000040,
ES_CONTINUOUS = 0x80000000,
ES_DISPLAY_REQUIRED = 0x00000002,
ES_SYSTEM_REQUIRED = 0x00000001
// Legacy flag, should not be used.
// ES_USER_PRESENT = 0x00000004
}

[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);

public FormMain()
{
InitializeComponent();
}

private void keepOnSw_CheckedChanged(object sender, EventArgs e)
{
prevent_screensaver(keepOnSw.Checked);
}

private void prevent_screensaver(bool sw)
{
if (sw)
{
SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS);
}
else
{
SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS);
}
}

private void FormMain_Load(object sender, EventArgs e)
{
keepOnSw.Checked = true;
}

private void FormMain_FormClosed(object sender, FormClosedEventArgs e)
{
prevent_screensaver(false);
}

}
}
120 changes: 120 additions & 0 deletions ScreenSaverDisabler/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
19 changes: 19 additions & 0 deletions ScreenSaverDisabler/Program.cs
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using System;
using System.Windows.Forms;

namespace Monon
{
static class Program
{
/// <summary>
/// Application entry point
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new FormMain());
}
}
}
36 changes: 36 additions & 0 deletions ScreenSaverDisabler/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// La información general de un ensamblado se controla mediante el siguiente
// conjunto de atributos. Cambie estos valores de atributo para modificar la información
// asociada con un ensamblado.
[assembly: AssemblyTitle("ScreenSaverDisabler")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ScreenSaverDisabler")]
[assembly: AssemblyCopyright("Copyright © Pedro López-Cabanillas 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Si establece ComVisible en false, los tipos de este ensamblado no estarán visibles
// para los componentes COM. Si es necesario obtener acceso a un tipo en este ensamblado desde
// COM, establezca el atributo ComVisible en true en este tipo.
[assembly: ComVisible(false)]

// El siguiente GUID sirve como id. de typelib si este proyecto se expone a COM.
[assembly: Guid("b2382ae5-8ebf-4c30-925e-f4534e292d3d")]

// La información de versión de un ensamblado consta de los cuatro valores siguientes:
//
// Versión principal
// Versión secundaria
// Número de compilación
// Revisión
//
// Puede especificar todos los valores o utilizar los números de compilación y de revisión predeterminados
// mediante el carácter '*', como se muestra a continuación:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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