Skip to content

Releases: pardeike/Zombieland

Zombieland v4.0

15 May 21:12
Compare
Choose a tag to compare

Zombieland v4.0 adds support for custom integration with other mods. It also improves settings handling and fixes a few bugs.
ENJOY

Zombieland v3.9.1

02 May 15:22
Compare
Choose a tag to compare

v3.9.1 contains a small fix in background threading

Zombieland v3.9

27 Apr 17:41
Compare
Choose a tag to compare

Fixes incompatibility with Real Ruins (and possibly other mods), adds tattered apparel being dropped by zombies if threat level is above 200%, also dropped apparel is more damaged on higher threat levels

Zombieland v3.8

03 Apr 21:51
Compare
Choose a tag to compare

Adds burning tar slime and fixes NREs in two places

Zombieland v3.7

11 Feb 23:44
9efb00e
Compare
Choose a tag to compare
  • removes compatibility with older RimWorld versions
  • adds aggregated infections state for faster game play
  • fixes zombie shocker (when removing walls under it)
  • does not crash with SoS2
  • changes the way the chainsaw rotates
  • reenables CE Harmony patches

Zombieland v3.6

02 Feb 23:12
Compare
Choose a tag to compare

This updates adds a new weapon: A dangerous chainsaw.
Very helpful but hard to handle and dangerous. You've been warned.

Also, the outdated CE patch was removed

Zombieland v3.5

08 Jan 20:10
Compare
Choose a tag to compare

Zombieland v3.5

  • Drafted lifters and other colony mechs now attack zombies
  • All internal settings are exposed as Advanced Settings
  • Child Zombies! Killing them will give you bad mood for a while
  • Areas warning system can now flag for colonists + zombies inside or outside given areas
  • World War Z style zombies: too many zombies (configurable) will push them over walls
  • Raging zombies now path better. Before, they were only going for one door at the time, now they do it properly.
  • Tank zombies can no longer be kited
  • Zombies drift in a new way
  • Even more speed optimizations
  • Bug fixes with BioTech (melanin etc)

Zombieland v3.4

27 Dec 22:40
Compare
Choose a tag to compare

v3.4 speeds up spawning zombies by 6000% and adds reentrant safe grid code to be compatible with optimizers

Zombieland v3.3.1

23 Dec 16:40
Compare
Choose a tag to compare

v3.3.1 fixes zombie type sliders and adds an option to turn off custom apparel

Zombieland v3.3

21 Dec 00:20
Compare
Choose a tag to compare

Zombieland v3.3 fixes compatibility with the lastest RW patch. It also adapts zombie spawning to your current game speed.