Skip to content

Zombieland v3.5

Compare
Choose a tag to compare
@pardeike pardeike released this 08 Jan 20:10
· 84 commits to master since this release

Zombieland v3.5

  • Drafted lifters and other colony mechs now attack zombies
  • All internal settings are exposed as Advanced Settings
  • Child Zombies! Killing them will give you bad mood for a while
  • Areas warning system can now flag for colonists + zombies inside or outside given areas
  • World War Z style zombies: too many zombies (configurable) will push them over walls
  • Raging zombies now path better. Before, they were only going for one door at the time, now they do it properly.
  • Tank zombies can no longer be kited
  • Zombies drift in a new way
  • Even more speed optimizations
  • Bug fixes with BioTech (melanin etc)