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quilkin
PublicQuilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.open-match-ecosystem
Publicopen-match2
Publicagones
PublicDedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetesglobal-multiplayer-demo
PublicThis multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.open-saves
Publicspace-agon
PublicAn integration demo for Agones and Open Match. The original is https://github.com/laremere/space-agonGenAI-quickstart
PublicGoogle for Games Generative AI Quickstartopen-match
PublicFlexible, extensible, and scalable video game matchmaking.clean-chat
PublicDisruptive Behavior Mitigation Framework for Gamesopen-match-docs
PublicGenAI-unity-demo
Public.allstar
Public.github
Public archiveagones-site
Publicopen-match-community
Public