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Permanent Effects Drinks is a modification to Project Zomboid that adds drinks with a permanent effects

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Permanent Effects Drinks

Steam Workshop

Permanent Effects Drinks adds drinks with a permanent effects to Project Zomboid game.

Drink list

Code ^ Name ^ Effect ------------------ |----------------------| ------------- HastyHerring | Hasty Herring | Permanently increases Sprinting by 1 DoubleHastyHerring | Double Hasty Herring | Permanently increases Fitness by 1, Sprinting by 1 GreedyHammer | Greedy Hammer | Permanently increases Blunt Accuracy by 1 DoubleGreedyHammer | Double Greedy Hammer | Permanently increases Strength by 1, Blunt Accuracy by 1 GreedyAxe | Greedy Axe | Permanently increases Blade Accuracy by 1 DoubleGreedyAxe | Double Greedy Axe | Permanently increases Strength by 1, Blade Accuracy by 1 StrayBullet | Stray Bullet | Permanently increases Firearm Aiming by 1 SlipperyFish | Slippery Fish | Permanently increases Nimble by 1 SolidAdventurer | Solid Adventurer | Permanently increases Maintenance by 1 SlenderDoe | Slender Doe | Sets the character's weight to 80 kg (fix broken ingame weight loss) NicotineOverdose | Nicotine Overdose | The best way to quit smoking GreedySalvation | Greedy Salvation | Cures Zombie Virus

How to Use

  1. You can spawn drinks as admin. Use /additem Permanent.Code to add drink to inventory.
  2. Or configure recipes on sandbox settings and allow players to craft drinks.

Configuration

In the sandbox settings there is a "Permanent Effects Drinks" tab where you can change the following settings:

  • Keep Experience - If enabled, the experience gained will be carried over to the next level when using drinks. Due to the nature of the game, there is a dependence on the state of the character. For example, with a greatly reduced weight or frailty of a character, the accumulated experience may be reduced by 30% or even not saved at all. For the best effect of the drink, the player must take care of the good condition of the character. Anticheat Type15 must be disabled on the server.
  • Slender Doe sets weight - Sets the value of the weight that the player receives when drinking the Slender Doe drink.
  • Allow to build moonshine still - Allow or disallow players to build Moonshine Still workbench.
  • Allow to brew Vanilla alcohol - Allow or disallow players to brew Vanilla alcohol such as Bourbon, Wine and Beer on the Moonshine Still workbench.
  • Allow to brew Exclusive alcohol - Allow or disallow players to brew Exclusive alcohol such as Slender Doe, Nicotine Overdose etc. on the Moonshine Still workbench.
  • Allow to spawn Moonshine Recipe Book in Zombies loot
  • Chance for spawn Moonshine Recipe Book in all Zombies loot - Value from 0 to 200 that configures the chance for found Moonshine Recipe Book in zombies. It is recommended to use values lower than 0.001. After saving small value such as 0.001 will be displayed as 1.0e-4. Don't panic, this is normal for this game.

Translations

  • English (EN)
  • Russian (RU)
  • Spanish (ES) - Thanks to @SolidShadow
  • Turkish (TR) - Thanks to @kylnx

I would like to ask you not to upload localized versions of this mod to Steam, but rather post your translations to translations topic and I will include it. That way there won't be extra unsupported copies of the mod and users won't be confused.

Don't worry: I will credit you properly.

Warning

Modification Permanent Effect Drinks is under development and is being tested on the server Last Day. You can join our server or use the mod on your own server. If you think you have found a bug, write about it in the bug reporting topic the Steam workshop or create issue in github repository.

Modification Permanent Effect Drinks is under development and can be updated frequently.

TODO List

  • Add the ability for server administrators to create their own recipes.

Thanks

Thanks to everyone for the help and interest in this mod. You make this mod better.

License

Apache License 2.0, see LICENCE

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Permanent Effects Drinks is a modification to Project Zomboid that adds drinks with a permanent effects

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