Welcome to this Unity multiplayer game! This game offers a thrilling experience akin to the intense asymmetrical horror gameplay of popular titles in the genre. Players will find themselves immersed in a thrilling environment where teamwork, strategy, and quick decision-making are vital for survival.
This game revolves around a group of players who must work together to repair generators while being hunted by a formidable adversary. Each match is a test of skill and nerve as survivors must evade capture and certain death, while the hunter employs cunning tactics to ensnare and eliminate them.
- Generator Repairing: Players must cooperate to repair generators scattered throughout the map to power exit gates and escape.
- Lobby System: Seamless matchmaking and lobby management for players to join or host games, customize settings, and invite friends.
- Player States: Players can be in one of several states during gameplay, including Alive, Dead, Escaped, and Disconnected. Each player's state is determined server-side.
- Handling Disconnections: Robust system for handling player disconnections gracefully, ensuring minimal disruption to ongoing matches.
To get started with this game, follow these steps:
- Clone the repository from https://github.com/noah-yacowar/Multiplayer-Horror-Game.
- Open the project in Unity.
- Set up multiplayer networking using Unity's Netcode for game objects.
- Customize game settings and assets to suit your preferences.
- Build and deploy the game for your platform of choice.
- Invite friends or join public matches to start playing!
Contributions are welcome! If you have suggestions, bug reports, or would like to contribute code, please follow these guidelines:
- Fork the repository.
- Create a new branch for your feature or bug fix.
- Make your changes and test thoroughly.
- Submit a pull request with a clear description of your changes.
For questions, support, or inquiries about this game, please contact me at noahyacowar@gmail.com.