Change InputBuffer::m_sizeInBytes default to UINT32_MAX #76
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m_sizeInBytes is only used for bounds checking, but we don't always have a valid size to go off of, particularly for user memory buffers.
When possible, we will take advantage of it for the bounds check, but if it isn't available we should default to trusting the app to pass valid data. UINT32_MAX will always be greater than the attempted upload size, so this is a safe default in this case.