lua-leveldb 0.3
Pre-release
Pre-release
The storing procedures were completely rewritten, now lua values are directly translated into byte arrays and stored into a leveldb's Slice, a new simple layer of serialization does the job o serializing lua values and translate them back from leveldb. So now the types are completely transparent to the developer.
For now the storable types are: strings, numbers and booleans.
Now the making procedure is completely make/luarock based and so I removed the old scripts.
Thanks to daurnimator now lua-leveldb is 5.2 compatible, unfortunately we lost compatibility with Lua 5.1.