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Releases: languageininteraction/LanguageMemoryApp

Fourth testing release

01 May 12:13
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Produced the internationalisation CSV file ready for translations to be entered.
Added the social media sharing actions.
Removed debugging code that set the user label string.
Disabled all code that modified the users share option.
Added the explain data sharing screen and enabled only that screen to modified the users share option.
Configure the explain data sharing screen to always show before the game if the user has not agreed to share.
Reenabled the initial debug screen so that the testers can delete stored data.
Corrected an issue in the randomisation of game round samples.
Corrected an issue in the number of game round samples given so that it does not exceed the displayable limit of 5.
Corrected an issue with the display of users in the select user popup.
Modified the way unnamed users get displayed as anonymous.
Modified the share UI to remove the checkbox and add the unshare area only if the user has opted to share.
Added actions for the new and updated buttons on the start screen, tutorial, locale, info.
Prevented the switch player button being active when only one player is available.
Hid the language box from the user settings screen.
Modified the ChoosePlayerScreen so that the switch player button does not include the entire background area.
Added support for the SVG element "ellipse" which has been introduced with the new graphics.
Updated the randomised the location of the correct / incorrect sound samples in the guess round screen.
Added the new ExplainDataSharingScreen.
Added the updated SVG files.
Renamed the various "background" layers so that they each have a unique name.
Added the ExplainDataSharingScreen.
Randomised the location of the correct / incorrect sound samples in the guess round screen.
Set the current user as the selected item in the switch user popup.
Updated the application icon to the latest version from the designer.

Third testing release

01 Apr 15:50
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Third testing release Pre-release
Pre-release

Removed the debug screen that was shown on start up, because it caused issues on iOS.
Updated the splash screen.
Updated the output app file name in cordova.
Prevented an audio issue affecting Android.

Second testing release

24 Mar 17:04
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Prevented portrait mode.
Further configured the application flow.
Set up randomised sample provider for each game round.
Updated the Graphics SVG files with the provided versions.
Updated the provided audio files.
Added high scores retrieval from the server and added display of those high scores into the scores page.
Updated the Analytics ID to one in the LIL group.
In the guess screen, prevented the choose arrows from showing when the answer is displayed.
Trimmed the user metadata to suit LingQuest.
Suppressed data upload if the user has not agreed to share.
If the user has not aggreed to share then only the random user ID and the boolean value indicating non share status is sent to the server when the high scores are retrieved, this is so data already on the server can be marked to a non share status.

First testing release.

12 Mar 14:02
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Pre-release

Added server upload of the users game play data and metadata.
Added high scores retrieval from the server and added display of those high scores into the scores page.
Updated the Analytics ID to one in the LIL group.
In the guess screen, prevented the choose arrows from showing when the answer is displayed.
Trimmed the user metadata to suit LingQuest.
Suppressed data upload if the user has not agreed to share.
If the user has not aggreed to share then only the random user ID and the boolean value indicating non share status is sent to the server when the high scores are retrieved, this is so data already on the server can be marked to a non share status.

Second prototype release

23 Jan 16:41
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This version of the prototype has better audio behaviour, more complete interaction on the guess screen and the new scores screen.

Prototype release

16 Jan 16:50
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Pre-release

This version of the prototype includes interactive SVG graphics and preliminary audio playback (very incomplete audio implementation).

Preprototype release

28 Nov 14:33
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Preprototype release Pre-release
Pre-release

This is a preprototype release which is intended only to test the map interaction code on various devices.
This version has all icons and slash screens suppressed because they are not available yet.