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Resolved segmentation fault in SDL2 audio #64

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Commits on Aug 19, 2020

  1. Resolved segmentation fault in SDL2 audio due to potential pointer co…

    …rruption in callback.
    J1mbo committed Aug 19, 2020
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Commits on Aug 21, 2020

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Commits on Aug 22, 2020

  1. Use native C++ mutex locking.

    J1mbo committed Aug 22, 2020
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Commits on Aug 29, 2020

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Commits on Aug 31, 2020

  1. Heavily revised rendersurface.cpp;

    Improved video performance;
    Added RGB curve control;
    Reduced the number of video restarts required in video menu.
    J1mbo committed Aug 31, 2020
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Commits on Mar 2, 2021

  1. Some debug functionality to look at hwsprites pallete usage.

    Revisions to threading to more closely follow the hardware design.
    Compiles on Windows and Mac.
    J1mbo committed Mar 2, 2021
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