Zombie apocalypse adventure game set on the aran islands circa 1905. The implementation here (the code) is for RPG Maker MV.
An open source, work in progress, disjointed process.
Clone this repo and open index.html to play in with HTML 5 engine.
The game is a slow, community and character based horror game. The primary mechanic is the traditional RPG puzzle.
Cosy catastrophe-- plenty of genuine breaks between long episodes of gruelling horror.
The game is set on the Arans islands, a group of three islands off the west coast of Galway bay in Ireland. The inspiration is based on the authors' visits to these islands, some fiction and non-fiction texts. The primary text is "The Aran Islands" by John M. Singe, a work of fiction produced by a well off visitor to these poor islands in the years around the turn of the 20th century. Other supplementary texts are used.
The zombie aspect is a sci-fi thought experiment; how would a zombie apocalypse unfold in a world which has a small, superstitious population, with slow communication with the mainland of Ireland? How would these people make sense of the horror and how would it affect the communities?
No release yet