Skip to content

version 1.5 (Jan 6 1997)

Latest
Compare
Choose a tag to compare
@bovine bovine released this 09 Dec 05:49
· 13 commits to master since this release

This release had many new changes.

  • The weapon and ammo editors have been combined and additional functionality added to create a new object editor.
  • The soldier editor can now transfer soldiers again (this function was disabled because it wasn't working reliably).
  • Several of the editors have been revised to eliminate the need to click an 'edit' button after selecting the item or value to change.
  • The tactical editor has been greatly improved by adding ability to edit additional fields, making its changes affect more than one turn.
  • A new alien containment editor has been added to allow you to add/delete aliens in your containment buildings.
  • Documentation cleaned up significantly.
  • Editor will now look in the directory it is located in (not the current) for its registration file.
  • Building editor now allows creation of buildings with specific construction times.
  • A "Details" button added to Building Editor to allow modification of construction costs, etc.

Registration Key

Shareware Registrations are no longer being accepted for XCOM2EDI as of April 1999. However, since I have heard many people indicate how they still believe that my editor is a viable program, I am providing the registration information to fully unlock all of its features below. Please note that you must type in the information exactly as shown below! YOU CANNOT ENTER YOUR OWN NAME AND PHONE NUMBER!

Name: Registered User
Phone: 1234567890
Serial: 0M40J83E4JRR1ANHEAY2