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Barrels opened by other players don't spawn bubbles #11
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This is a known issue. AViewFromTheTop has already figured out a solution for the Fabric version (see #7), but I have no idea how to implement this in Forge since it requires custom network packets. It will be in the next release as a Fabric exclusive feature I guess.. Edit: I found a different way to implement this in Forge by registering a clientTick method for the BarrelBlock |
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Feb 17, 2024
- Added a config file and menu when installed alongside MidnightLib (closes Tschipcraft#4) - Restructured bubble particle logic and used better variable types - Added experimental multiplayer support for barrel bubbles (even on Forge - Tschipcraft#11) - Adjusted barrel bubble spawn locations - Updated GitHub workflow to upload build artifacts
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Feb 18, 2024
- Adjusted current down bubbles to pop on the top of magma blocks rather than inside them (closes Tschipcraft#9) - Fixed barrel bubbles not appearing outside the dev environment on forge (Tschipcraft#11) - Added alt texts to images in README - Updated GitHub workflow to use setup-gradle caching instead
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Jul 11, 2024
- Added config file and settings menu when installed alongside MidnightLib (#4) - Added entity interaction physics to bubbles - Added biome dependent tint to all bubble types - Fixed barrels opened by other players on servers not emitting bubbles (#11) (Thanks @AViewFromTheTop) - Adjusted current down bubbles to pop on top of magma blocks rather than inside them (#9) - Added varied pitch and volume to bubble pop and bubble swirl sounds (#8) - Barrel bubbling is now reliable on the client and will no longer bubble when a chunk with an already opened Barrel is loaded (Thanks @AViewFromTheTop) - Changed the default behavior to not maintain bubble particle velocity when popping (Thanks @AViewFromTheTop) - Tweaked explosion bubbles and used better variable names - Restructured bubble particle logic and used better variable types - Adjusted barrel bubble spawn locations - Moved bubble pop logic to a separate utility class to reduce code duplication - Simplified water checks to use the already provided helper function in world or level - Fixed literal new line in fabric.mod.json after building (#12) - Updated to Gradle 8.7, Loom 1.6 and ForgeGradle 6.+
Tschipcraft
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Jul 11, 2024
- Added config file and settings menu when installed alongside MidnightLib (#4) - Added entity interaction physics to bubbles - Added biome dependent tint to all bubble types - Fixed barrels opened by other players on servers not emitting bubbles (#11) (Thanks @AViewFromTheTop) - Adjusted current down bubbles to pop on top of magma blocks rather than inside them (#9) - Added varied pitch and volume to bubble pop and bubble swirl sounds (#8) - Barrel bubbling is now reliable on the client and will no longer bubble when a chunk with an already opened Barrel is loaded (Thanks @AViewFromTheTop) - Changed the default behavior to not maintain bubble particle velocity when popping (Thanks @AViewFromTheTop) - Tweaked explosion bubbles and used better variable names - Restructured bubble particle logic and used better variable types - Adjusted barrel bubble spawn locations - Moved bubble pop logic to a separate utility class to reduce code duplication - Simplified water checks to use the already provided helper function in world or level - Fixed literal new line in fabric.mod.json after building (#12) - Updated to Gradle 8.7, Loom 1.6 and ForgeGradle 6.+
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Describe the bug
Opening chests or barrels creates bubbles. Watching another player open a chest, I see bubbles, but not with a barrel.
Steps to reproduce
Expected behavior
bubble
Additional context
Using version 0.2.0 of the mod for Fabric on MC 1.20.4.
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