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Update README.md
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Smidgens authored Aug 11, 2022
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* Reflection-based runtime console for Unity projects.
* No extras required - usable with existing code and wireable through inspector.
* Bind handlers for scene objects or project assets.
* Supports input and parsing of all primitive type arguments + common Unity structs (Vector2/3/4, Color...).
* Multiple input conventions supported (fn(x), fn x, variable=x)
* Supports input and parsing of all primitive type arguments + common Unity structs (`Vector2/3/4`, `Color`...).
* Supports multiple input forms (`fn(x)`, `fn x`, `variable=x`)
* Minimalistic and functional UI (Unity IMGUI).
* 🤞 Reasonably lightweight.
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