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Releases: MechaDragonX/Bheithir

v0.8.1 - Remove Unused Interface

25 Apr 18:48
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The code was changed after the last release to remove the unused interface (7fddd6b). Since I changed the code to use a base class instead of an interface, there's no need to keep it after all. Please see v0.8 for more information on what this major revision added and basic instructions for how to run it. Further instructions can be found in the readme.

v0.8 - Now With Support for VBA-M!

25 Apr 00:19
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New Features

  • Support for VBA-M, and emulator for the Nintendo Game Boy, Game Boy Color, and Game Boy Advance.

Archive Information

Available in a standard zip archive.

Running Instructions

Builds are only available for Windows! This is not cross-platform!
You can run the executable either by double-clicking it, or navigating to it via Command Prompt or PowerShell, and executing it.

Example Console Output

What emulator are you using?
vbam
Successfully connected to client!
Presence successfully set!

Example Status

GBA

v0.7 - Now with Fusion Support!

24 Apr 23:22
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New Features

  • Switched to .NET 5. In order to run this and all further versions of Bheithir, you must install .NET 5. Please see the readme for instructions.
  • Support for Fusion, and emulator for SEGA 8 and 16-bit consoles, such as the Master System / Mark III and Genesis / Mega Drive

Archive Information

Available in a standard zip archive.

Running Instructions

Builds are only available for Windows! This is not cross-platform!
You can run the executable either by double-clicking it, or navigating to it via Command Prompt or PowerShell, and executing it.

Example Console Output

What emulator are you using?
fusion
Successfully connected to client!
Presence successfully set!

Example Status

Master System

v0.6 - Now with Snes9x support

29 Mar 19:27
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Pre-release

Now Bheithir supports Snes9x! See the image below:
29/03/2020 Screenshot 2
The details say "The Legend of Zelda: A Link to the Past" in romanized Japanese

v0.5 - FCEUX Support~!

29 Mar 17:05
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Pre-release

Now with FCEUX support~!
29/03/2020 Screenshot
The details say "The Legend of Zelda: The Hyrule Fantasy" in romanized Japanese. It's the Japanese name for the first Zelda game.

v0.4 - Modular Design Implemented

29 Mar 05:18
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Pre-release

Implemented modular design to facilitate support of other emulators.

v0.3 - Add Idle Status

29 Mar 01:07
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Pre-release

Now there's an idle status when the user is not in a program!
28/03/2020 Screenshot 3

v0.2 - Images in Presence

29 Mar 00:33
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Pre-release

There are now images in the presence and it looks like this!
28/03 Screenshot 2

v0.1.1 - Some Error Checking so it Doesn't Crash!

28 Mar 23:07
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I forgot to properly include error handling to prevent crashing when the DOSBox process isn't open!

v0.1 - First Few Major Changes Since Copying Code From Chilong

28 Mar 22:35
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Presences changes dynamically when you open different programs in DOSBox. The details and status are also set dynamically based on what program is being run, the CPU speed, etc.

Currently it looks like the below image:
28/03/2020 Screenshot

Upcoming Feature(s)

  • Images