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Bomber 31-05-22

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@JanSeliv JanSeliv released this 01 Jun 00:18
· 406 commits to master since this release

Detailed list of changes made up to Bomber 31-05-22:

  • Added initial multiplayer support for 4 players (without Steam now, use 'Open' command to connect to each other).
  • Created the Pool Manager for the generated level to avoid spawning and destroying actors on each level reconstruction.
  • Added new SteelMan character for AI players with 3 different skins.
    SteelMan_31-05-22
  • Updated to UE5.0 Released.
  • Added additional inputs on UI for gamepad and keyboard.
  • Updated SFX and background music.
  • Fixed input settings don't have SFX.
  • Fixed with 'slomo' FPS is shown incorrectly.
  • Fixed Background music is not played after reloading the level.
  • Fixed "Speed" text is black for forest item type.
  • Fixed SFX is player everytime on collision for destroyed dragged items.
  • Fixed beard is glitching when choose Pirate in Main Menu.
  • Fixed beard is glitching on restarting the game after the death.
  • Fixed It isn't possible to start the game in 'Simulate in Editor' (F6) and then press 'Possess or eject player' button.
  • Fixed Mouse is always shown in build and in simulate.
  • Fixed Background music is not played after loading the level for client.
  • Fixed In-Game menu can't be closed.
  • Fixed other inputs are not blocked while Settings widget is opened.
  • Fixed client-Fori bot glitches when puts a bomb.
  • Fixed client steals the server's mouse focus in RunUnderOneProcess.
  • Fixed client's gameplay camera is wrong located with camera lock.
  • Fixed main Menu buttons are not blocked to be pressed by mouse while Settings widget is opened.
  • Fixed opened client settings widgets does not automatically hide when server starts the game.
  • Fixed client's level is wrong loaded if server starts the game during its loading.
  • Fixed shape buttons are highlighted after quickly moving the mouse cursor outside the game.
  • Fixed the mouse cursor can be moved outside the game window.
  • Fixed client's pawn and bots are missing after restarting wrong loaded level if server switched level and started the game during client loading.
  • Fixed shape buttons become highlighted being hovered on alpha pixels.
  • Fixed setting button in Main Menu gets stuck after press.
  • Fixed shape buttons are highlighted after returning to the main menu.
  • Fixed the singleton is null crash.
  • Fixed client settings are not applied.
  • Fixed In-Game Menu buttons require to be clicked twice.
  • Fixed settings Main Menu button could be opened by click on the Alpha Channel.
  • Fixed settings Main Menu button opens it on another window in RunUnderOneProcess.
  • Fixed old props keep to be attached after changing.
  • Fixed crash on rendering the cutscene.
  • Fixed Main-Menu buttons highlight and click does not work after switching game window between server/client in RunUnderOneProcess.
  • Fixed the bomb is invisible if spawn it before other dragged bombs explode.
  • Fixed the wrong props appear on the Fori.