Bomber 31-05-22
Detailed list of changes made up to Bomber 31-05-22:
- Added initial multiplayer support for 4 players (without Steam now, use 'Open' command to connect to each other).
- Created the Pool Manager for the generated level to avoid spawning and destroying actors on each level reconstruction.
- Added new SteelMan character for AI players with 3 different skins.
- Updated to UE5.0 Released.
- Added additional inputs on UI for gamepad and keyboard.
- Updated SFX and background music.
- Fixed input settings don't have SFX.
- Fixed with 'slomo' FPS is shown incorrectly.
- Fixed Background music is not played after reloading the level.
- Fixed "Speed" text is black for forest item type.
- Fixed SFX is player everytime on collision for destroyed dragged items.
- Fixed beard is glitching when choose Pirate in Main Menu.
- Fixed beard is glitching on restarting the game after the death.
- Fixed It isn't possible to start the game in 'Simulate in Editor' (F6) and then press 'Possess or eject player' button.
- Fixed Mouse is always shown in build and in simulate.
- Fixed Background music is not played after loading the level for client.
- Fixed In-Game menu can't be closed.
- Fixed other inputs are not blocked while Settings widget is opened.
- Fixed client-Fori bot glitches when puts a bomb.
- Fixed client steals the server's mouse focus in RunUnderOneProcess.
- Fixed client's gameplay camera is wrong located with camera lock.
- Fixed main Menu buttons are not blocked to be pressed by mouse while Settings widget is opened.
- Fixed opened client settings widgets does not automatically hide when server starts the game.
- Fixed client's level is wrong loaded if server starts the game during its loading.
- Fixed shape buttons are highlighted after quickly moving the mouse cursor outside the game.
- Fixed the mouse cursor can be moved outside the game window.
- Fixed client's pawn and bots are missing after restarting wrong loaded level if server switched level and started the game during client loading.
- Fixed shape buttons become highlighted being hovered on alpha pixels.
- Fixed setting button in Main Menu gets stuck after press.
- Fixed shape buttons are highlighted after returning to the main menu.
- Fixed the singleton is null crash.
- Fixed client settings are not applied.
- Fixed In-Game Menu buttons require to be clicked twice.
- Fixed settings Main Menu button could be opened by click on the Alpha Channel.
- Fixed settings Main Menu button opens it on another window in RunUnderOneProcess.
- Fixed old props keep to be attached after changing.
- Fixed crash on rendering the cutscene.
- Fixed Main-Menu buttons highlight and click does not work after switching game window between server/client in RunUnderOneProcess.
- Fixed the bomb is invisible if spawn it before other dragged bombs explode.
- Fixed the wrong props appear on the Fori.