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Koikatsu Party compatibility
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Uploaded in the wrong place last time, woops!
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Kokaiinum authored Jun 12, 2019
1 parent b305df0 commit 441be35
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Showing 3 changed files with 13 additions and 4 deletions.
5 changes: 3 additions & 2 deletions JannieReplacer/JannieReplacer.cs
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Expand Up @@ -11,13 +11,14 @@

namespace JannieReplacer {
[BepInProcess("Koikatu")]
[BepInProcess("Koikatsu Party")]
[BepInDependency(KoikatuAPI.GUID)]
[BepInPlugin(GUID, Name, Version)]
public class JannieReplacer : BaseUnityPlugin {

public const string GUID = "kokaiinum.janniereplacer";
public const string Name = "Janitor Replacer";
public const string Version = "1.1";
public const string Version = "1.2";


public const string FileExtension = ".png";
Expand All @@ -26,7 +27,7 @@ public class JannieReplacer : BaseUnityPlugin {

[Category("Settings")]
[DisplayName("Janitor character replacement")]
[Description("Enable or disable swapping the janitor's character model\nwith a character card.")]
[Description("Enable or disable swapping the janitor's character model\nwith a character card. \n \n!! This plugin only does anything if you have Darkness installed! !!")]
public static ConfigWrapper<bool> Enabled { get; private set; }

[Browsable(true)]
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8 changes: 8 additions & 0 deletions JannieReplacer/JannieReplacer.csproj
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Expand Up @@ -37,6 +37,10 @@
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Crap\Koikatu_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Crap\Koikatu_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\..\..\Crap\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
Expand All @@ -55,6 +59,10 @@
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Crap\Koikatu_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Crap\Koikatu_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="JannieReplacer.cs" />
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4 changes: 2 additions & 2 deletions JannieReplacer/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.2.0")]
[assembly: AssemblyFileVersion("1.0.2.0")]

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