Monstrous Appetite is a cooking game played from the perspective of a child who is up past bedtime and must make food for the monsters lurking outside of their kitchen window without getting caught by their parents.
godot
2D game
Get Ingredients | Fill Orders | Hide From Parents |
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update and install this package first
$ brew update
$ brew install fvcproductions
now install npm and bower packages
$ npm install
$ bower install
Taking inspiration from games like Overcooked and Papa’s ___eria, the monsters order food and the player must try to fulfill them as fast as possible before the timer ends using the different stations in the kitchen. Orders will come into the child's notebook and correlate with certain monsters. The player must reach a minimum number of orders by the end of the timer. However, the parent will randomly come downstairs to check up on the kitchen, as well as clean up any ingredients found on the counters. Therefore, the player must juggle satisfying the monsters’ orders while also hiding themself and the food from the parent.
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Movement Controls
- Arrow Keys/WASD: Move the child around
- SPACEBAR:
- Interact with various stations around the room: Refrigerator, Trashcan, Sandwich, and Blender station
- Interact with monsters
- Can also be used to activate Hiding spots
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Inventory
- A/D Keys: Interact with food on the kitchen floor/counter
- A puts the food in left hand
- D in the right hand
- A/D Keys: Interact with food on the kitchen floor/counter
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Station Controls
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Mouse LEFT CLICK:
- Taking ingredients out of the fridge/trash
- Building the sandwich/smoothie
- Leaving the sandwich/smoothie stations
- Taking complete sandwich.smoothie out of the station
- Opening notebook
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Shift Key:
- Load ingredients into sandwich/smoothie stations
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- Start Menu
- LEFT CLICK on button to begin game
- End Menu
- LEFT CLICK on button to restart game
- Pause
- ESCAPE Key: Pause/Resume game (not available on start and game over screens)
- Hallway Light
- The hallway lights will flash on before a parent comes to warn you to hide.
- Clean Up
- The parents will walk around the room. They will clean up every station and everything set on a counter, putting everything back in the fridge. If they see the child, the night ends. The player does NOT need to sit out the parents in a hiding spot the entire time the parents are patrolling the kitchen. The player can also try to avoid the parents by being behind them or simply staying out of view. Hiding with the food can save them time as they wouldn’t have to remake it.
- Notebook Features
- The Notebook is where all of the orders will appear. You will know there is a new order when a new monster’s head appears at the window with a corresponding sound. Within the notebook you will see the image of the monster at the window and their desired order below it. An order will say “Sandwich” or “Smoothie” followed by the list of ingredients and how many of each.
- Monster in Window
- The Monsters will stick their head out of the windows. You must bring their meals to them. If an order is fulfilled correctly, the monster will leave. If you give the monster an incorrect order, the monster will remain and the incorrect order will disappear.
Tabitha Chang | Joan Chirinos |
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Github |
Github |
Sophia Ferrera | Mikael Yusifov |
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Sophia Ferrera website |
Mikael Yusifov Portfolio |
Emily Schield | Amanda Lee |
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Linkedin |
Linkedin |
- MIT license
- Copyright 2020 ©