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Entity
Antonio García edited this page Nov 11, 2020
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These are changes related to the Minecraft Entities (players, animals, villagers).
- After connecting to the server, you have a 20 second PVP protection. It will be disabled if you attack another player. It's used to protect players from getting killed while loading the server resource pack.
- Each animal will die after 1 hour of starvation if they don't eat.
- After an animal eats their respective food (look at the table below), it will survive for 1 day. You can give the animal more food to reset the timer to 1 day again.
Animal | Food | Amount |
---|---|---|
Cow | Haybale | 1 |
Sheep | Haybale | 1 |
Horse | Haybale | 1 |
Mushroom Cow | Haybale | 1 |
Pig | Carrot | 9 |
Rabbit | Carrot | 9 |
Wolf | Meat/Fish | 9 |
Bee | Flowers | 9 |
Chicken | Wheat Seed | 9 |
- Will attack any passive mob that drops food within 40 blocks, teleport near the animal every X seconds with a speed boost and stay angry until they kill all the animals in that radius (40 blocks).