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Releases: CTPUG/pygame_cffi

0.2.1

10 May 10:11
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This is a brown paper bag release to fix the broken source distribution uploaded to pypi for the 0.2.0 release.

There are no important changes from 0.2.0.

pygame_cffi 0.2.0

09 Apr 12:46
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This is the next release of pygame_cffi.

Since the last release, numerous bugs have been fixed and several more features from pygame have been added.

Notable improvements include:

  • Full support for pygame.math
  • Windows builds are now tested using appveyor
  • Numerous fixes to pygame_cffi on windows
  • We now use modern cffi callbacks everywhere
  • Fixed some bugs with our handling of transforms and subsurfaces (which could cause us to crash)

pygame_cffi 0.1.1

16 Feb 22:33
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This is an update to pygame_cffi.

A number of bugs have been fixed since the 0.1.0 release, including

  • Various fixes to allow running the pygame_cffi test suite on PyPy
  • Fixed a memory management bug with sound objects exposed by cffi 1.5
  • Various fixes with running pygame_cffi on 32bit machines
  • Fixed incorrect handling of event.unicode for keyboard events
  • Fixed the behaviour of the music endevent
  • Fixed some bugs with our handling of timer events.

Newly implemented features:

  • Added support for loading images and sounds from file-like objects, such as StringIO

pygame_cffi 0.1.0

12 Oct 08:53
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This is an update to pygame_cffi

This release adds the pygame.mask and pygame.joystick modules and fixes pygame_cffi's support for Python 3.

We also added more drawing operations to pygame.draw as well as fixing several other bugs.

pygame_cffi 0.0.2

12 Oct 08:49
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The first pygame_cffi release

pygame_cffi is a cffi-based SDL wrapper that copies the pygame API.

This release supports enough of the pygame API to successfully run several pygame games.

Further enhancements are planned.