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This is a repository of my implementation of basic concepts in computer architecture through in-class coursework.

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Computer Architecture

This is a repository of my implementation of basic concepts in computer architecture through in-class coursework.

The first branch shows pseudo-code implementation of comparing two strings in MIPS assembly language.

The second branch shows an implementation of a cycle-accurate instruction level simulator which supports a subset of the MIPS Instruction Set Architecture.

The third branch builds on the second branch to create a pipe-lined MIPS datapath. It models the behaviour of each instruction during pipleined execution.

The fourth Branch shows a two stage memory hierarchy which contains a cache and main memory. The code implements direct-mapped, two-way associative and fully associative cache designs with LRU policy for replacing cache blocks.

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This is a repository of my implementation of basic concepts in computer architecture through in-class coursework.

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