SpaceBrawl is a simple space shooter game where the players shoots asteroids to gain points while orbiting a star. It uses JavaFX for both its menus and 3D features.
First clone the repo into a project folder with
git clone https://github.com/BioCyan/SpaceBrawl.git
and import it into your
IDE of choice. The repo contains an Eclipse project that depends on JavaFX 8. If
you are using a newer version of Java than 8, you will likely need to configure
the JavaFX depedency manually. Make sure the resources folder is marked as a
source folder to allow the program to access it. Once both JavaFX and the
resource folder are set up, the project should compile and run normally.
By default the controls use the mouse to turn the camera, the left mouse button to fire projectiles, WASD for sideways and forward acceleration, Shift and Control for upwards and downwards acceleration respectively, and Escape to enter the pause menu. Settings to change some of the controls and mouse senstivity can be accessed from both the main menu and the pause menu.