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*** Unhandled NullPointerException: update/render error #379

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HiIAgree opened this issue Jul 7, 2021 · 0 comments
Open

*** Unhandled NullPointerException: update/render error #379

HiIAgree opened this issue Jul 7, 2021 · 0 comments

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@HiIAgree
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HiIAgree commented Jul 7, 2021

update/render error

ver 0.5.2
os Windows 10 (amd64)
jre 1.8.0_271 (Oracle Corporation)
trace

java.lang.NullPointerException
	at org.newdawn.slick.openal.SoundStore.setMusicPitch(SoundStore.java:539)
	at org.newdawn.slick.Music.setPitch(Music.java:397)
	at itdelatrisu.opsu.audio.MusicController.setPitch(MusicController.java:484)
	at itdelatrisu.opsu.states.game.PauseOverlay.backToSongMenu(PauseOverlay.java:111)
	at itdelatrisu.opsu.states.game.PauseOverlay.checkButtonClick(PauseOverlay.java:177)
	at itdelatrisu.opsu.states.game.PauseOverlay.mouseReleased(PauseOverlay.java:219)
	at yugecin.opsudance.core.input.Input.dispatch(Input.java:199)
	at yugecin.opsudance.core.input.Input.poll(Input.java:127)
	at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:220)
	at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
	at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
	at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)

info dump

> DisplayContainer dump
OpenGL version: 4.6.0 - Build 26.20.100.7926(Intel)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap:  setid 389365 beatmapid 944978 name Various Artists - Jump Training [XE3]
objectidx: 176
time: 0ms
< DisplayContainer
tNextState is null
overlay Game
> pause overlay is active
< DisplayContainerloading sound: none
playing map:  setid 389365 beatmapid 944978 name Various Artists - Jump Training [XE3]
 at time 0 

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