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conanfile.py
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conanfile.py
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from conans import ConanFile, CMake, tools
import os
class OverpeekEngineConan(ConanFile):
name = "overpeek-engine"
version = "0.1"
license = "MIT"
author = "Eemeli Lehtonen"
url = "https://github.com/Overpeek/overpeek-engine"
description = "A minimal 2D game engine/library."
topics = ("game-engine", "cpp17", "opengl")
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False], "oe_build_tests": [
True, False], "oe_build_mode": ["opengl", "shaderc", "vulkan"]}
generators = "cmake"
requires = "glad/0.1.33", "box2d/2.4.0", "libzip/1.7.3", "enet/1.3.16", "ms-gsl/3.1.0", "entt/3.5.2", "fmt/7.0.3", "spdlog/1.8.0", "stb/20200203", "minimp3/20200304", "glm/0.9.9.5", "gcem/1.12.0", "nlohmann_json/3.9.1"
default_options = {"shared": False, "oe_build_tests": True, "oe_build_mode": "opengl",
"glad:gl_version": "4.6", "libzip:crypto": False, "fmt:header_only": True, "spdlog:header_only": True}
keep_imports = True
exports_sources = "*"
def requirements(self):
# Or add a new requirement!
if self.options.oe_build_mode == "shaderc" or self.options.oe_build_mode == "vulkan":
self.requires("shaderc/2019.0")
if self.options.oe_build_mode == "vulkan":
self.requires("vulkan-headers/1.1.101.0")
if self.settings.os != "Emscripten":
self.requires("glfw/3.3.2")
def source(self):
# This small hack might be useful to guarantee proper /MT /MD linkage
# in MSVC if the packaged project doesn't have variables to set it
# properly
tools.replace_in_file("CMakeLists.txt",
'include(${CMAKE_CURRENT_BINARY_DIR}/conanbuildinfo.cmake)',
'include(conanbuildinfo.cmake)')
def build(self):
cmake = CMake(self)
defs = {"OE_BUILD_MODE": 0, "OE_BUILD_TESTS": True}
if self.options.oe_build_mode == "vulkan":
defs["OE_BUILD_MODE"] = 2
elif self.options.oe_build_mode == "shaderc":
defs["OE_BUILD_MODE"] = 1
defs["OE_BUILD_TESTS"] = self.options.oe_build_tests
cmake.configure(defs=defs)
cmake.build()
if tools.get_env("OE_RUN_TESTS", False):
self.run(
"cd tests && ctest -j{} --output-on-failure".format(tools.cpu_count()))
def imports(self):
""" self.copy("*.dylib", dst="lib", keep_path=False)
self.copy("*.so", dst="lib", keep_path=False)
self.copy("*.dll", dst="bin", keep_path=False)
self.copy("*.dll", dst="tests", keep_path=False)"""
self.copy("*/license*", dst="licenses", folder=True, ignore_case=True)
def package(self):
self.copy("*.hpp", dst="include/engine", src="src/engine")
self.copy("bin/*", dst="bin", keep_path=False)
self.copy("*.lib", dst="lib", keep_path=False)
self.copy("*.a", dst="lib", keep_path=False)
def package_info(self):
self.cpp_info.libs = ["engine"]