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Hi, I'm Isa! ✨

My passion is to make very complex systems seem simple and easy to use. I'm currently 100% focused on my gamedev projects, but I like to keep all my tools open for other people to use, reference or contribute.

You can check everything I have been up to at my website or twitter. My main project is Murder engine, along with @saint11.

I'm still figuring out GitHub sponsors so I can't promise anything yet, but this allows me to justify dedicating more time on documentation and other things to make projects more accessible for other people to use!

Regardless if you sponsor me or not, you are absolutely welcome to ask anything on the discord server for Murder engine. I love answering questions about debuggers, architecture and tools!

4 sponsors have funded isadorasophia’s work.

@KirillOsenkov
@RaulPavani
@SKipperDevelopers
@coelhucas

Featured work

  1. isadorasophia/murder

    Murder is a pixel art ECS game engine.

  2. isadorasophia/bang

    Entity Component System (ECS) framework made in C#.

  3. isadorasophia/gum

    A dialogue narrative scripting language that integrates with Murder Engine.

    C# 40

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Your support means a lot and I really appreciate it <3