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    • Baseline, shared ESLint config for Gameflow
      JavaScript
      0001Updated Jun 19, 2024Jun 19, 2024
    • flume

      Public archive
      Gameflow's own design system, Flume. Implemented in TypeScript with a React UI library and adapters for TailwindCSS.
      TypeScript
      0120Updated Nov 16, 2023Nov 16, 2023
    • Gameflow's own design system, Flume. Implemented in Dart with a Flutter UI library and adapters for Material.
      Dart
      MIT License
      1543Updated Oct 27, 2023Oct 27, 2023
    • A small plugin for interfacing with the very limited parts of WidgetKit that are accessible through platform channels.
      Swift
      MIT License
      0300Updated Jun 7, 2023Jun 7, 2023
    • A Flutter package for tab view component that can scroll infinitely.
      Dart
      MIT License
      5000Updated May 12, 2023May 12, 2023
    • WebSocket transport for GraphQL subscriptions
      Go
      BSD 2-Clause "Simplified" License
      33000Updated May 2, 2023May 2, 2023
    • Go Bindings for libsamplerate
      Go
      BSD 2-Clause "Simplified" License
      11000Updated Apr 3, 2023Apr 3, 2023
    • Action used to compute pub.dev package score and compare with treshold values
      Dockerfile
      MIT License
      0000Updated Feb 20, 2023Feb 20, 2023
    • A Flutter plugin to fully support Haptic feedback with custom pattern 📳
      Dart
      MIT License
      7000Updated Feb 14, 2023Feb 14, 2023
    • Baseline, shared Prettier configuration for Gameflow
      JavaScript
      0000Updated Nov 15, 2022Nov 15, 2022
    • .github

      Public
      Action templates for internal services and apps
      0000Updated Sep 27, 2022Sep 27, 2022