diff --git a/pkg/worker/caged/libretro/nanoarch/nanoarch.go b/pkg/worker/caged/libretro/nanoarch/nanoarch.go index aad9eb1c9..cc208dc1c 100644 --- a/pkg/worker/caged/libretro/nanoarch/nanoarch.go +++ b/pkg/worker/caged/libretro/nanoarch/nanoarch.go @@ -897,9 +897,11 @@ func geometryChange(geom C.struct_retro_game_geometry) { Nan0.sys.av.geometry = geom if Nan0.Video.gl.enabled && (old.max_width != geom.max_width || old.max_height != geom.max_height) { - bufS := uint(geom.max_width*geom.max_height) * Nan0.Video.PixFmt.BPP + // (for LRPS2) makes the max height bigger increasing SDL2 and OpenGL buffers slightly + Nan0.sys.av.geometry.max_height = C.unsigned(float32(Nan0.sys.av.geometry.max_height) * 1.5) + bufS := uint(geom.max_width*Nan0.sys.av.geometry.max_height) * Nan0.Video.PixFmt.BPP graphics.SetBuffer(int(bufS)) - Nan0.log.Debug().Msgf("OpenGL frame buffer: %v", byteCountBinary(int64(bufS))) + Nan0.log.Debug().Msgf("OpenGL frame buffer: %v", bufS) } if Nan0.OnSystemAvInfo != nil {