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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="save-and-load"
run/main_scene="res://ecenas/Main.tscn"
config/use_custom_user_dir=true
config/features=PackedStringArray("4.3")
boot_splash/bg_color=Color(1, 1, 1, 1)
boot_splash/image="res://asets/fondo-godot.png"
config/icon="res://powered-cog-64.png"
boot_splash/minimum_display_time=3000
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[file_customization]
folder_colors={
"res://asets/": "green",
"res://captura/": "yellow",
"res://ecenas/": "red",
"res://saves/": "gray"
}
[physics]
common/physics_ticks_per_second=35
[rendering]
renderer/rendering_method="mobile"
environment/defaults/default_environment="res://default_env.tres"