-
Notifications
You must be signed in to change notification settings - Fork 0
/
snipe.ts
1684 lines (1447 loc) · 55.5 KB
/
snipe.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
import * as EventEmitter from "events";
import * as _ from "lodash";
import * as moment from "moment";
import * as throttledQueue from "throttled-queue";
import Croupier from "./croupier";
import * as Bot from "./keybase-bot";
import { ChatChannel, MessageSummary, Transaction } from "./keybase-bot";
import { IBetData, IBetList, IParticipant, IPopularityContest, IPositionSize, IPowerup, IPowerupAward, IReactionContent } from "./types";
type ThrottledChat = (message: string) => Promise<any>;
type ThrottledMoneyTransfer = (xlmAmount: number, recipient: string) => Promise<any>;
class Snipe {
public emitter: EventEmitter;
public bot1: Bot;
public bot2: Bot;
public channel: ChatChannel;
public croupier: Croupier;
public participants: Array<IParticipant>;
public bettingOpen: boolean;
public clock: string;
public timeout: NodeJS.Timeout;
public countdown: number;
public snipeId: string;
public bettingStops: moment.Moment;
public chatSend: ThrottledChat;
public moneySend: ThrottledMoneyTransfer;
public positionSizes: IPositionSize;
public reflipping: boolean;
public runningClocks: object;
public bettingTable: string;
public blinds: number;
public bettingStarted: number;
public popularityContests: Array<IPopularityContest>;
public clockRemaining: number;
public freeze: string;
public powerups: Array<IPowerupAward>;
public flipMonitorIntervals: object;
public croupierMessages: object;
public freeEntryReactions: Array<string>;
public scrollCount: number;
public constructor(croupier: Croupier, channel: ChatChannel, bots: any, options: any) {
// TODO: Bots and Options should really be interfaces, not an any
const self: Snipe = this;
this.scrollCount = 0;
this.freeEntryReactions = [
":smile:",
":smiley:",
":raising_hand:",
":man-raising-hand:",
":woman-raising-hand:",
":thumbsup:",
":clap:",
":man-tipping-hand:",
":woman-tipping-hand:",
":sparkles:",
":zany_face:",
":+1:",
":boom:",
":fire:",
":tada:",
":joy:",
];
this.emitter = new EventEmitter();
this.croupierMessages = {};
this.runningClocks = {};
this.flipMonitorIntervals = {};
this.croupier = croupier;
this.croupier.channelSet.add(JSON.stringify(channel));
this.channel = channel;
this.bot1 = bots.bot1;
this.bot2 = bots.bot2;
this.bettingOpen = true;
if (options.bettingStarted) {
this.bettingStarted = parseInt(options.bettingStarted, 10);
} else {
this.bettingStarted = +new Date();
}
if (typeof options.countdown === "undefined") {
options.countdown = 60;
}
this.countdown = options.countdown;
this.bettingStops = moment().add(this.countdown, "seconds");
if (options.blinds) {
this.blinds = parseFloat(options.blinds);
} else {
this.blinds = 0.01;
}
const chatThrottle: any = throttledQueue(5, 5000);
this.chatSend = (message) => {
return new Promise((resolveChatThrottle) => {
chatThrottle(() => {
self.bot1.chat
.send(
channel,
{
body: message,
},
undefined,
)
.then((sentMessage) => {
self.croupierMessages[sentMessage.id] = [];
resolveChatThrottle(sentMessage);
});
});
});
};
this.clock = null;
if (options.clockRemaining) {
this.clockRemaining = options.clockRemaining;
}
const moneyThrottle: any = throttledQueue(1, 1000);
this.moneySend = (amount, recipient, extraParams = "") => {
return new Promise((resolveMoneyThrottle) => {
moneyThrottle(() => {
try {
if (self.channel.membersType === "impteamnative") {
self.bot1.chat.sendMoneyInChat(channel.topicName, channel.name, amount.toString(),
recipient, extraParams, true);
} else {
self.bot1.chat.sendMoneyInChat(channel.topicName, channel.name, amount.toString(),
recipient, extraParams, false);
}
resolveMoneyThrottle();
} catch (e) {
self.bot1.chat.send(
{
name: `zackburt,${self.croupier.botUsername}`,
public: false,
topicType: "chat",
},
{
body: `There was an error sending money
Snipe: ${self.snipeId}
Channel topic: ${channel.topicName}
Channel name: ${channel.name}
Amount: ${amount.toString()}
Recipient: ${recipient}
Extra Params: ${extraParams}
ERRORS: ${e}`,
},
undefined,
);
}
});
});
};
if (options.participants) {
this.participants = options.participants;
} else {
this.participants = [];
}
this.popularityContests = [];
if (options.position_sizes) {
this.positionSizes = options.position_sizes;
} else {
this.positionSizes = {};
}
if (options.snipeId) {
this.snipeId = options.snipeId.toString();
}
this.timeout = null;
let sassyPopularityContestDescription: string = "Put it to a vote: who does the group like more, ";
sassyPopularityContestDescription += "you or the pot leader? If the pot leader wins, your ";
sassyPopularityContestDescription += "position is reduced to 1. If you win, you and the pot ";
sassyPopularityContestDescription += "leader swap position sizes!";
this.powerups = [
{
description: `Go nuclear and play everyone's powerups in the order they were received`,
emoji: "☢️",
name: "nuke",
reaction: ":radioactive_sign:",
},
{
description: "For the next 10 seconds, powerups and bets are worthless and increase your position by 1",
emoji: "🍧",
name: "freeze",
reaction: ":shaved_ice:",
},
{
description: `o/\` It's the final countdown! Reset the clock to 1 minute`,
emoji: "🕺",
name: "the-final-countdown",
reaction: ":man_dancing:",
},
{
description: `Level the playing field and reset everybody's positions to 1`,
emoji: "🏳️🌈",
name: "level-the-playing-field",
reaction: ":rainbow-flag:",
},
{
description: sassyPopularityContestDescription,
emoji: "👯",
name: "popularity-contest",
reaction: ":dancers:",
},
{
description: "Cut the remaining time in half",
emoji: "⌛",
name: "half-life",
reaction: ":hourglass:",
},
{
description: "Double the remaining time",
emoji: "⏳",
name: "double-life",
reaction: ":hourglass_flowing_sand:",
},
{
description: `Reduce the pot leader's position size to 1`,
emoji: "🔫",
name: "assassin",
reaction: ":gun:",
},
{
description: "Your position size has an even chance of doubling/halving",
emoji: "🗡",
name: "double-edged-sword",
reaction: ":dagger_knife:",
},
];
}
public shouldIssuePowerup(): boolean {
const count: number = this.participants.length;
const self: Snipe = this;
let threshold: number = 0;
const freeStreak: number = this.calculateFreeStreak();
if (freeStreak >= 3) {
threshold = 3;
}
const paidStreak: number = this.calculatePaidStreak();
if (paidStreak >= 3) {
threshold = 3;
}
console.log("free streak", freeStreak);
console.log("paid streak", paidStreak);
if (freeStreak >= 3 || paidStreak >= 3) {
// Has it been at least 3 powerups since the most recent powerup was issued?
// This logic doesn't work if there has never been a powerup issued,
// hence the extra condition check:
let lastPowerupIndex: number = 0;
this.participants.forEach((participant, idx) => {
if (participant.powerup) {
lastPowerupIndex = idx;
}
});
if (lastPowerupIndex === 0) {
return true;
}
if (count - 1 - lastPowerupIndex >= threshold) {
return true;
} else {
return false;
}
}
return false;
}
public freezeBet(msg: MessageSummary): void {
this.chatSend(`@${msg.sender.username}'s attempt was frozen and instead @${this.freeze}'s position increased +1`);
this.positionSizes[this.freeze] += 1;
}
public checkForPopularityContestEnd(pollMessageId: string): void {
const self: Snipe = this;
this.popularityContests.forEach((contest, contestIdx) => {
if (contest.votesForChallenger.length >= 3) {
const leaderPositionSize: number = self.positionSizes[contest.leader];
const challengerPositionSize: number = self.positionSizes[contest.challenger];
self.positionSizes[contest.leader] = challengerPositionSize;
self.positionSizes[contest.challenger] = leaderPositionSize;
let sassySwapMsg: string = `@${contest.challenger} and @${contest.leader} have swapped position sizes!`;
sassySwapMsg += ` You can't buy your way to the top in this game!`;
self.chatSend(sassySwapMsg);
// TODO: could be dangerous to modify an array while looping over it?
// mark the contest closed ...
self.popularityContests.splice(contestIdx, 1);
} else if (contest.votesForLeader.length >= 3) {
self.positionSizes[contest.challenger] = 1;
let sassyContestMessage: string = `@${contest.challenger} lost the popular vote and is punished. `;
sassyContestMessage += `${contest.challenger}'s position size = 1. `;
sassyContestMessage += `@${contest.leader} reigns supreme. Position size = 1.`;
self.chatSend(sassyContestMessage);
// mark the contest closed
self.popularityContests.splice(contestIdx, 1);
}
});
}
public issuePowerup(participantIndex: number): void {
const award: IPowerupAward = _.sample(this.powerups);
this.participants[participantIndex].powerup = {
award,
awardedAt: +new Date(),
participantIndex,
reactionId: null,
usedAt: null,
};
const awardee: string = this.participants[participantIndex].username;
this.chatSend(
`Congrats @${awardee}, you won the **${award.name}** powerup.
*${award.description}*
Click the emoji to consume the powerup.`,
).then((msg) => {
this.bot2.chat.react(this.channel, msg.id, award.reaction, undefined);
this.participants[participantIndex].powerup.reactionId = msg.id;
});
}
public addSnipeParticipants(txn: Transaction, onBehalfOfList: Array<string>): Promise<any> {
const self: Snipe = this;
return new Promise((resolve) => {
let newParticipant: IParticipant;
onBehalfOfList.forEach((onBehalfOf) => {
if (typeof self.positionSizes[onBehalfOf] === "undefined") {
self.positionSizes[onBehalfOf] = Math.max(1, Math.floor(txn.amount / 0.01));
} else {
self.positionSizes[onBehalfOf] += Math.max(1, Math.floor(txn.amount / 0.01));
}
});
newParticipant = {
onBehalfOf: "here",
transaction: txn,
username: txn.fromUsername,
};
self.participants.push(newParticipant);
if (this.shouldIssuePowerup()) {
this.issuePowerup(self.participants.length - 1);
}
try {
self.croupier.updateSnipeLog(self.channel);
} catch (e) {
// Could not update database at this time
console.log("Could not update snipe log", e);
}
resolve(true);
});
}
public addSnipeParticipant(txn: Transaction, onBehalfOf?: string): void {
console.log("add snipe participant called");
const self: Snipe = this;
let newParticipant: IParticipant;
let betBeneficiary: string;
if (typeof onBehalfOf === "undefined") {
newParticipant = {
transaction: txn,
username: txn.fromUsername,
};
betBeneficiary = txn.fromUsername;
} else {
newParticipant = {
onBehalfOf,
transaction: txn,
username: txn.fromUsername,
};
betBeneficiary = onBehalfOf;
}
self.participants.push(newParticipant);
if (typeof self.positionSizes[betBeneficiary] === "undefined") {
self.positionSizes[betBeneficiary] = Math.floor(txn.amount / 0.01);
} else {
self.positionSizes[betBeneficiary] += Math.floor(txn.amount / 0.01);
}
if (this.shouldIssuePowerup()) {
this.issuePowerup(self.participants.length - 1);
}
try {
self.croupier.updateSnipeLog(self.channel);
} catch (e) {
console.log("was unable to successfully updateSnipeLog", e);
}
console.log("update snipe log called");
}
public clearSnipe(reason: string): void {
console.log("clearing cuz ", reason);
this.croupier.documentSnipe(this, reason);
this.croupier.activeSnipes[JSON.stringify(this.channel)] = undefined;
}
public calculateSnipeBounty(): Promise<number> {
let bounty: number = 0;
const self: Snipe = this;
return new Promise((resolve) => {
const transactionFeePromises: Array<Promise<any>> = [];
self.participants.forEach((participant) => {
if (!participant.transaction.freeBet) {
bounty += parseFloat(participant.transaction.amount);
transactionFeePromises.push(self.croupier.calculateTransactionFees(participant.transaction));
}
});
Promise.all(transactionFeePromises).then((values: Array<number>) => {
values.forEach((val) => {
bounty -= val;
});
bounty = _.round(bounty, 7);
resolve(bounty);
});
});
}
public sendAmountToWinner(winnerUsername: string, bounty: number, channel: ChatChannel): Promise<any> {
const self: Snipe = this;
return new Promise((resolve) => {
// If winnerUsername is a participant in this chat, moneySend
// Otherwise, use stellar.expert.xlm method
self.getChannelMembers(channel).then((allMembers) => {
// it's possible the winner is not in the chat, that they won through a onBehalfOf contribution of someone else
if (allMembers.indexOf(winnerUsername) === -1) {
try {
self.bot1.wallet.send(winnerUsername, bounty.toString()).then((txn) => {
let bountyMsg: string = `\`+${bounty}XLM@${winnerUsername}\` `;
bountyMsg += `:arrow_right: `;
bountyMsg += `https://stellar.expert/explorer/public/tx/${txn.txId}\n\n`;
bountyMsg += `Please contact ${winnerUsername} and request they claim their winnings.`;
self.chatSend(bountyMsg);
console.log("emitting roundComplete event");
self.emitter.emit("roundComplete");
resolve();
});
} catch (e) {
self.bot1.chat.send(
{
name: `zackburt,${self.croupier.botUsername}`,
public: false,
topicType: "chat",
},
{
body: `There was an error sending money to a winner
Snipe: ${self.snipeId}
Winner: ${winnerUsername}
Amount: ${bounty.toString()}
ERRORS: ${e}`,
},
undefined,
);
throw e;
}
} else {
self.moneySend(bounty, winnerUsername).then((d) => {
console.log("emitting roundComplete event");
self.emitter.emit("roundComplete");
resolve();
}).catch((e) => {
self.bot1.chat.send(
{
name: `zackburt,${self.croupier.botUsername}`,
public: false,
topicType: "chat",
},
{
body: `There was an error sending money to a winner
Snipe: ${self.snipeId}
Winner: ${winnerUsername}
Amount: ${bounty.toString()}
ERRORS: ${e}`,
},
undefined,
);
});
}
});
});
}
public resolveFlip(winningNumber: number): Promise<string> {
const self: Snipe = this;
let winnerUsername: string;
const bettorRange: object = this.buildBettorRange();
Object.keys(bettorRange).forEach((username) => {
if (bettorRange[username][0] <= winningNumber && bettorRange[username][1] >= winningNumber) {
winnerUsername = username;
}
});
this.chatSend(`Congrats to @${winnerUsername}`);
return new Promise((resolve) => {
console.log("calculating snipe bounty");
this.calculateSnipeBounty().then((bounty) => {
console.log("calculated the bounty", bounty);
self.croupier.tabulateNetGains(winnerUsername, bounty, self.participants).then((winnerNetGains) => {
console.log("tabulated the net gains", winnerNetGains);
if (winnerNetGains < 5000) {
console.log("calling sendAmountToWinner");
self.sendAmountToWinner(winnerUsername, bounty, self.channel).then(() => {
console.log("resolved sendAmountToWinner", winnerUsername);
resolve(winnerUsername);
});
} else {
const w9url: string = "https://www.irs.gov/pub/irs-pdf/fw9.pdf";
const w8benurl: string = "https://www.irs.gov/pub/irs-pdf/fw8ben.pdf";
const channelName: string = `zackburt,${self.croupier.botUsername},${winnerUsername}`;
const channel: ChatChannel = { name: channelName, public: false, topicType: "chat" };
self.bot1.chat.send(
channel,
{
body: `Congratulations on winning snipe ${self.snipeId} and the bounty ${bounty}
In order to send your winnings we must process a tax form.
If you live in the US, reply with this complete form: ${w9url}
If you live outside the US, reply with this complete form: ${w8benurl}`,
},
undefined,
);
resolve(winnerUsername);
}
});
});
});
}
public buildBettorRange(): any {
const bettorMap: object = {};
const self: Snipe = this;
const bettorRange: object = {};
let start: number = 0;
Object.keys(self.positionSizes)
.sort((a, b) => {
return self.positionSizes[a] > self.positionSizes[b] ? -1 : 1;
})
.forEach((username) => {
bettorRange[username] = [start + 1, start + self.positionSizes[username]];
start += self.positionSizes[username];
});
return bettorRange;
}
public displayFixedNice(a: number): string {
let aFormatted: string = a.toFixed(2).toString();
if (aFormatted.slice(-2, aFormatted.length) === "00") {
aFormatted = parseInt(aFormatted, 10).toString();
}
return aFormatted;
}
public buildBettingTable(): string {
const potSize: number = this.calculatePotSize();
const bettorRange: object = this.buildBettorRange();
console.log("within BuildBettingTable, bettorRange:", bettorRange);
const maxValue: number = Math.max(..._.flatten(Object.values(bettorRange)));
let bettingTable: string = `Pot size: ${this.displayFixedNice(potSize)}XLM\n`;
let bettorRank: number = 1;
Object.keys(bettorRange).forEach((username) => {
const chancePct: number = 100 * ((1 + (bettorRange[username][1] - bettorRange[username][0])) / maxValue);
bettingTable += `\n${bettorRank}. ${username}: \``;
bettorRank += 1;
if (bettorRange[username][0] === bettorRange[username][1]) {
bettingTable += `${bettorRange[username][0]}\``;
} else {
bettingTable += `${bettorRange[username][0].toLocaleString()} - ${bettorRange[username][1].toLocaleString()}\``;
}
bettingTable += ` (${this.displayFixedNice(chancePct)}% chance)`;
const contribution: number = this.calculateContribution(username);
if (contribution > 0) {
bettingTable += ` :fire: +${this.displayFixedNice(contribution)}XLM`;
}
});
return bettingTable;
}
public subteamName(): string {
console.log("this.snipeId", this.snipeId);
console.log("typeof this.snipeId", typeof(this.snipeId));
const subTeamId: string = this.snipeId.substr(0, 11);
return `${process.env.SUBTEAM_NAME}.snipe${subTeamId}`;
}
public makeSubteamForFlip(): void {
const self: Snipe = this;
try {
const usernamesToAdd: Array<object> = [{
role: "admin", username: self.croupier.botUsername,
}];
console.log("Creating the subteam", self.subteamName());
const newSubteam: ChatChannel = {
membersType: "team",
name: self.subteamName(),
};
self.bot1.team.createSubteam(self.subteamName()).then((res) => {
console.log("Subteam creation complete!", res);
console.log("Attempting to add self to the team", usernamesToAdd);
self.bot1.team
.addMembers({
team: self.subteamName(),
usernames: usernamesToAdd,
});
self.chatSend(`Anyone is free to join the subteam @${self.subteamName()} ...
Reflip is in 30 seconds.`).then((sentChat) => {
self.bot2.chat.react(self.channel, sentChat.id, "Invite Me", undefined);
});
setTimeout(() => {
try {
self.flip(newSubteam);
} catch (e) {
console.log(e);
self.flip(newSubteam);
}
}, 30 * 1000);
}).catch((e) => {
console.log("Unfortunately could not create the subteam, due to ", e);
});
} catch (e2) {
console.log("ran into issue:", e2);
}
}
public flip(whereToFlip: ChatChannel): void {
const self: Snipe = this;
if (typeof whereToFlip === "undefined") {
whereToFlip = self.channel;
}
const bettorRange: object = this.buildBettorRange();
const bettingValues: Array<Array<number>> = Object.values(bettorRange);
const flatBettingValues: Array<number> = _.flatten(bettingValues);
const minBet: number = flatBettingValues.reduce((a, b) => Math.min(a, b));
const maxBet: number = flatBettingValues.reduce((a, b) => Math.max(a, b));
this.bot1.chat.send(
whereToFlip,
{
body: "**Final betting table...**",
},
undefined,
);
this.bot1.chat.send(
whereToFlip,
{
body: self.buildBettingTable(),
},
undefined,
);
this.bot1.chat
.send(
whereToFlip,
{
body: `/flip ${minBet}..${maxBet}`,
},
undefined,
)
.then((res) => {
self.reflipping = false;
});
}
public processNewBet(txn: Transaction, msg: MessageSummary): Promise<boolean> {
const channel: ChatChannel = msg.channel;
const onBehalfOfMatch: Array<any> = msg.content.text.body.match(/(for):?\s?@?(\w+@?(\w+)?)/i);
const self: Snipe = this;
console.log("process new bet");
return new Promise((resolve) => {
if (onBehalfOfMatch !== null) {
const onBehalfOfRecipient: string = onBehalfOfMatch[2];
self.processNewBetOnBehalfOf(txn, msg, onBehalfOfRecipient, resolve);
} else {
self.addSnipeParticipant(txn, undefined);
self.bot2.chat.react(channel, msg.id, ":heavy_check_mark:", undefined);
resolve(true);
}
});
}
public processNewBetOnBehalfOf(txn: Transaction, msg: MessageSummary, recipient: string, resolve: any): void {
const channel: ChatChannel = msg.channel;
const self: Snipe = this;
const currentPotSize: number = this.calculatePotSize();
if (recipient === "here") {
self.processNewBetForChannel(txn, msg, resolve);
return;
}
// check if the onBehalfOf user already has a wallet with bot.wallet.lookup(username);
// if not, restrict the onBehalfOf wager to >= 2.01XLM, Keybase's minimum xfer for
// new wallets
self.croupier
.checkWalletBalance(recipient)
.then((balance) => {
console.log(balance);
if (balance === null || balance < 2.01) {
if ((currentPotSize + txn.amount) <= 2.01) {
console.log(txn.amount);
console.log(typeof txn.amount);
const howMuchToBet: number = 2.01 - currentPotSize;
let sassyMessage: string = `Betting on behalf of ${recipient}? `;
sassyMessage += "Seems like they do not have a wallet yet, ";
sassyMessage += `so in the event they win, they must win at least 2.01XLM. `;
sassyMessage += `Therefore, please bet at least ${howMuchToBet.toString()}XLM`;
sassyMessage += ` (plus a smidge extra to cover the transaction fees)`;
self.chatSend(sassyMessage);
console.log("calling processRefund");
self.croupier.processRefund(txn, msg.channel).then(() => {
resolve(false);
}).catch((e) => {
console.log(e);
});
} else {
self.addSnipeParticipant(txn, recipient);
self.chatSend(`@${recipient} is locked into the snipe, thanks to @${txn.fromUsername}!`);
self.bot2.chat.react(channel, msg.id, ":gift:", undefined);
resolve(true);
}
} else if (typeof self.positionSizes[txn.fromUsername] === "undefined") {
self.chatSend(`You cannot bet on behalf of ${recipient} unless you are participating as well`);
self.croupier.processRefund(txn, msg.channel).then(() => {
resolve(false);
}).catch((e) => {
console.log(e);
});
} else {
self.addSnipeParticipant(txn, recipient);
self.chatSend(`@${recipient} is locked into the snipe, thanks to @${txn.fromUsername}!`);
self.bot2.chat.react(channel, msg.id, ":gift:", undefined);
resolve(true);
}
}).catch((e) => {
// blank
console.log("ran into error", e);
});
}
public calculatePotSize(): number {
let sum: number;
sum = 0;
this.participants.forEach((participant) => {
console.log("participant", participant);
if (!participant.transaction.freeBet) {
sum += parseFloat(participant.transaction.amount);
}
});
return sum;
}
public calculateContribution(username: string): number {
let sum: number;
sum = 0;
this.participants.forEach((participant) => {
if (!participant.transaction.freeBet) {
if (participant.username === username) {
sum += parseFloat(participant.transaction.amount);
}
}
});
return sum;
}
public getTimeLeft(): number {
return Math.ceil(Math.abs(moment.duration(this.bettingStops.diff(moment())).asSeconds()));
}
public resetSnipeClock(): void {
const timeRemaining: number = Math.ceil(this.getTimeLeft());
console.log("time remaining", timeRemaining);
clearTimeout(this.timeout);
let boost: number;
let timerEndsInSeconds: number;
if (timeRemaining <= 30) {
if (process.env.TEST) {
// If we're in the test suite, don't add time to the clock
timerEndsInSeconds = timeRemaining;
} else {
timerEndsInSeconds = 60;
}
} else {
boost = 10;
timerEndsInSeconds = timeRemaining + boost;
}
this.bettingStops = moment().add(timerEndsInSeconds, "seconds");
const self: Snipe = this;
const finalizeBetsTimeout: NodeJS.Timeout = setTimeout(() => {
self.finalizeBets();
}, timerEndsInSeconds * 1000);
this.timeout = finalizeBetsTimeout;
}
public launchSnipe(): void {
// Tell the channel: OK, your snipe has been accepted for routing.
const self: Snipe = this;
let message: string = `The round has begun (**#${self.snipeId}**). `;
message += `Bet in multiples of 0.01XLM. Betting format:`;
message += `\`\`\`+0.01XLM@${self.croupier.botUsername}\`\`\``;
message += `Minimum bet: 0.01XLM\n`;
message += `Make 3 uninterrupted bets and receive a powerup!`;
message += `\n\n**Please ensure you have read the rules before making any bets** `;
message += `${self.croupier.pathToRules()}`;
self.chatSend(message);
self.chatSend(`Betting stops ${moment().to(self.bettingStops)}`).then((sentMessage) => {
self.clock = sentMessage.id;
self.runClock();
});
const finalizeBetsTimeout: NodeJS.Timeout = setTimeout(() => {
self.finalizeBets();
}, self.countdown * 1000);
self.timeout = finalizeBetsTimeout;
}
public finalizeBets(): void {
const self: Snipe = this;
self.chatSend("No more bets!");
self.bettingOpen = false;
// Give 5 seconds to finalize transactions + 1 extra.
setTimeout(() => {
self.executeFlipOrCancel();
}, 6 * 1000);
}
public refundAllParticipants(): void {
const self: Snipe = this;
const bets: IBetList = {};
self.participants.forEach((participant) => {
if (typeof bets[participant.transaction.fromUsername] === "undefined") {
const betData: IBetData = {
fees: [],
wagers: [],
};
bets[participant.transaction.fromUsername] = betData;
}
bets[participant.transaction.fromUsername].fees.push(
self.croupier.calculateTransactionFees(participant.transaction));
bets[participant.transaction.fromUsername].wagers.push(
participant.transaction.amount);
});
const participantList: Array<string> = Object.keys(bets);
participantList.forEach((participant) => {
Promise.all(bets[participant].fees).then((fees) => {
console.log("fees", fees);
const feeSum: number = fees.reduce((a, b) => parseFloat(a.toString()) + parseFloat(b.toString()));
console.log("feeSum", feeSum);
const wagerSum: number = bets[participant].wagers.reduce((a, b) => {
return parseFloat(a.toString()) + parseFloat(b.toString());
});
console.log("wagerSum", wagerSum);
const refund: number = _.round(wagerSum - feeSum, 7);
console.log("refund", refund);
self.moneySend(refund, participant);
});
});
}
public executeFlipOrCancel(): void {
const self: Snipe = this;
const uniqParticipants: Array<string> = _.union(Object.keys(self.positionSizes));
if (uniqParticipants.length > 1) {
self.flip(self.channel);
} else {
self.refundAllParticipants();
self.chatSend("The snipe has been canceled due to a lack of participants.");
self.clearSnipe("lack-of-participants");
}
}
public cancelFlip(conversationId: string, err: Error): void {
console.log("err", err);
clearInterval(this.flipMonitorIntervals[conversationId]);
this.chatSend(`The flip has been cancelled due to error, and everyone is getting a refund`);
this.refundAllParticipants();
this.clearSnipe("flip-error");
}
public getChannelFromSnipeId(snipeId: number): ChatChannel {
let channel: ChatChannel;
const BreakException: object = {};
const self: Snipe = this;
try {
Object.keys(self.croupier.activeSnipes).forEach((stringifiedChannel) => {
if (self.croupier.activeSnipes[stringifiedChannel].snipeId === snipeId) {
channel = JSON.parse(stringifiedChannel);
throw BreakException;
}
});
} catch (e) {
// all good
}
return channel;
}
public getOriginChannel(channelName: string): ChatChannel {
const subteamMatch: RegExp = new RegExp(`{process.env.SUBTEAM_NAME}\.snipe(\d+)`);
const channelMatch: Array<any> = channelName.match(subteamMatch);
const snipeId: number = parseInt(channelMatch[1], 10);
return this.getChannelFromSnipeId(snipeId);
}
public monitorFlipResults(msg: MessageSummary): void {
const self: Snipe = this;
let ourChannel: boolean;
let snipe: Snipe;
self.flipMonitorIntervals[msg.conversationId] = setInterval(() => {
try {
self.bot1.chat