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Oculus Quest compatiblity/integration #51

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nex86 opened this issue Jun 25, 2020 · 2 comments
Open

Oculus Quest compatiblity/integration #51

nex86 opened this issue Jun 25, 2020 · 2 comments
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enhancement New feature or request

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@nex86
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nex86 commented Jun 25, 2020

Is your feature request related to a problem? Please describe.
not a problem, but a feature request

Describe the solution you'd like
Have an Oculus Quest VR integration.
I'm aware this game was never meant as a VR game, so this will be quite a challenge.
But maybe worth it at the end since the Quest is a well selling VR headset.

Describe alternatives you've considered
Instead of making a seperate Branch/APK, have the application detect the Quest to go in VR mode.
If the device isn't a Quest, use standart 2D mode instead.

@nex86 nex86 added the enhancement New feature or request label Jun 25, 2020
@Skyrimus
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Skyrimus commented Jul 6, 2020

We doesn't have this device and we can't implement this, maybe

@neitey
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neitey commented Aug 30, 2020

Having some insight with team dr beef in porting games to quest, porting games to VR is not that easy. Big question-mark is performance. This port hardly maintains a stable 60fps on an Galaxy S8. The Quest with the same SoC as the S8 would need to deliver 72fps times two, a separate picture to render for every eye. So maybe with some downgrades and tricks it could be pulled of ... maybe.

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