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Bots PvP adjustments #223

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virgo77 opened this issue Dec 4, 2023 · 2 comments
Open

Bots PvP adjustments #223

virgo77 opened this issue Dec 4, 2023 · 2 comments

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@virgo77
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virgo77 commented Dec 4, 2023

Hi!
It's more a request than an issue.
Is it possible to adjust the level a bot is entering combat to an opponent? When I'm near a very low level from me (I'm 80), they fight me. No chance for them... i one shot them. Logic thu.
Maybe a level difference limit may make them more 'smart'. So: "uh! he's too high... maybe if I ignore him, I'll be safe..." / "he didn't saw me... he didn't saw me... run run run... I'm invisible...". See? :)
Or, maybe they can fight like twinks, ie.: level 39 twinks can expect fight a level 50 opponent.

I actually see that you made some good changes as the bots are playing almost correctly. But they still continue to run and clip through walls :D

Good luck :)

V.

@Dreathean
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Hmm a check to see if a player or other enemy is >10 levels and respond by running instead of fighting does make sense. Could be a nice change

@virgo77
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virgo77 commented Feb 14, 2024

Hi!
Some news: I'm using the PlayerBots Mod on a RP or NORMAL server (no PvP), and the bots from other faction still trying fighting me, whatever the level I am. I'm not PvP Flagged but they don't care about this ^^
They giving me damages and I die :'(

See you! thanks

V.


EDIT: as I had some news today, I will switch to Liyunfan's fork which is updated. Maybe it's fixed.

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