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Milo Yip edited this page Apr 22, 2015 · 9 revisions

cocos2d-x

[cocos2d-x](https://github.com/cocos2d/cocos2d-x) is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, Windows Phone, OS X, Windows and Linux.

It uses RapidJSON for reading/writing game assets in JSON format.

Chromium ANGLE

The goal of ANGLE is to allow Windows users to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to DirectX 9 or DirectX 11 API calls.

It uses RapidJSON for performance tests.

lua-rapidjson

lua-rapidjson is a very fast JSON module for LuaJIT 2.0/2.1 and Lua 5.1/5.2/5.3.It is based on RapidJSON C++ library.

Microsoft Bond

[https://github.com/Microsoft/bond](Microsoft Bond) is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.

It uses RapidJSON for JSON parsing and generation.

xchange

https://github.com/xpol/xchange is a simple project that build a bridge between: msgpack-c, jsoncpp and RapidJSON.

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