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party_test.go
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party_test.go
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package pokemonbattlelib
import (
. "github.com/onsi/ginkgo"
. "github.com/onsi/gomega"
)
var _ = Describe("Party creation", func() {
agent := Agent(new(dumbAgent))
Context("when adding Pokemon to a party", func() {
It("fails when adding too many Pokemon to a party", func() {
party := newBattlePartyOld(&agent, 0)
for i := 0; i < MaxPartySize; i += 1 {
party.AddPokemon(GeneratePokemon(PkmnBulbasaur, WithMoves(MoveTackle)))
}
Expect(party.AddPokemon(GeneratePokemon(PkmnBulbasaur, WithMoves(MoveTackle)))).To(MatchError(ErrorPartyFull))
})
It("fails when adding invalid pokemon to a party", func() {
party := newBattlePartyOld(&agent, 0)
Expect(party.AddPokemon(GeneratePokemon(PkmnBulbasaur))).To(MatchError(ErrorValidationMissingMoves))
})
})
})
var _ = Describe("Active pokemon", func() {
agent := Agent(new(dumbAgent))
var (
party *battleParty
)
BeforeEach(func() {
party = newOccupiedBattleParty(&agent, 0,
GeneratePokemon(PkmnSquirtle, WithMoves(TestMoveDefault)),
GeneratePokemon(PkmnBlastoise, WithMoves(TestMoveDefault)),
)
})
Context("when managing active Pokemon in a party", func() {
It("should correctly add an active Pokemon", func() {
party.SetActive(0)
Expect(party.activePokemon).To(HaveLen(1))
Expect(party.pokemon()[party.activePokemon[0]].NatDex).To(BeEquivalentTo(PkmnSquirtle))
party.SetActive(1)
Expect(party.pokemon()[party.activePokemon[1]].NatDex).To(BeEquivalentTo(PkmnBlastoise))
})
It("should remove an active Pokemon", func() {
party.SetActive(0)
party.SetInactive(0)
Expect(party.activePokemon).To(HaveLen(0))
})
It("should panic when Pokemon should not change active state", func() {
Expect(func() {
party.SetInactive(0)
}).To(Panic())
party.SetActive(0)
Expect(func() {
party.SetActive(0)
}).To(Panic())
})
It("should panic when Pokemon does not exist", func() {
Expect(func() {
party.IsActivePokemon(7)
}).To(Panic())
})
})
})