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_3_black_jack.py
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_3_black_jack.py
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import random
suits = {"Hearts","Diamonds","Clubs","Spades"}
ranks = {'Two','Three','Four','Five','Six','Seven','Eight','Nine','Ten','Jack','Queen','King','Ace'}
values = {'Two':2,'Three':3,'Four':4,'Five':5,'Six':6,'Seven':7,'Eight':8,'Nine':9,'Ten':10,'Jack':10,'Queen':10,'King':10,'Ace':11}
playing = True
class Card:
def __init__(self,suit,rank):
self.suit=suit
self.rank=rank
self.value=values[rank]
def __str__(self):
return (self.rank+" of "+self.suit+" value "+str(self.value))
class Deck:
def __init__(self):
self.deck = []
for suit in suits:
for rank in ranks:
self.deck.append(Card(suit,rank))
def __str__(self):
cardstr=""
for card in self.deck:
cardstr+="\n"+str(card)
return cardstr
def shuffle(self):
random.shuffle(self.deck)
def deal(self):
return self.deck.pop()
class Hand:
def __init__(self):
self.cards = []
self.value = 0
self.aces = 0
def add_card(self,card):
self.cards.append(card)
self.value+=values[card.rank]
if card.rank=='Ace':
self.aces+=1
def adjust_for_ace(self):
if self.value > 21 and self.aces:
self.value-=10
self.aces-=1
class Chips:
def __init__(self):
self.total = 100
self.bet = 0
def win_bet(self):
self.total+=self.bet
def lose_bet(self):
self.total-=self.bet
def take_bet(chips):
while True:
try:
chips.bet=int(input("Enter the amount of bet"))
except ValueError:
print("Enter a number. Try again")
else:
if chips.total < chips.bet:
print(f"Sorry bet amount cannot exceed {chips.total}")
else:
print(f"Bet set for amount {chips.bet}")
break
def hit(deck,hand):
hand.add_card(deck.deal())
hand.adjust_for_ace()
def hit_or_stand(deck,hand):
global playing
while True:
inp=input("Hit or Stand ? enter h/s ")
if inp[0].lower()== 'h':
print("Player choose to hit ")
hit(deck,hand)
elif inp[0].lower()== 's':
print("Player choose to stand")
playing=False
else:
print("Sorry unidentified input try again")
continue
break
def show_some(player,dealer):
print("\nDealers Hand")
print("*******")
print("",dealer.cards[1])
print("\nPlayers Hand",*player.cards,sep="\n")
def show_all(player,dealer):
print("\nDealers Hand",*dealer.cards,sep="\n")
print("Dealer value:",dealer.value)
print("\nPlayers Hand",*player.cards,sep="\n")
print("Player value:",player.value)
def player_busts(player,dealer,chips):
print("Player loses")
chips.lose_bet()
def player_wins(player,dealer,chips):
print("Player wins")
chips.win_bet()
def dealer_busts(player,dealer,chips):
print("Dealer looses")
chips.lose_bet()
def dealer_wins(player,dealer,chips):
print("Dealer wins")
chips.win_bet()
def push(player,dealer):
print("Dealer and players on tie")
if __name__=="__main__":
while True:
print("Welcome to BlackJack")
deck= Deck()
deck.shuffle()
player=Hand()
player.add_card(deck.deal())
player.add_card(deck.deal())
dealer=Hand()
dealer.add_card(deck.deal())
dealer.add_card(deck.deal())
player_chips=Chips()
take_bet(player_chips)
show_some(player,dealer)
while playing:
hit_or_stand(deck,player)
show_some(player,dealer)
if player.value>21:
player_busts(player,dealer,player_chips)
break
if player.value <=21:
while dealer.value<17:
hit(deck,dealer)
show_all(player ,dealer)
if dealer.value>21:
dealer_busts(player,dealer,player_chips)
elif dealer.value>player.value:
dealer_wins(player,dealer,player_chips)
elif dealer.value<player.value:
player_wins(player,dealer,player_chips)
else:
push(player,dealer)
print(f"Player wins with chips {player_chips.total}")
cont=input("\nPlay another hand? Enter 'y' or 'n' ")
if cont[0].lower()=='y':
playing=True
continue
else:
print("\nThank you Game ENDED\n")
break