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Our translations are split in 2 repositories, actually.
Most game related data is in our data repository. For Korean the files are already set up, so you'd just need to make a PR (if you're unfamiliar with how git works, you can just send us the updated files either here or on discord).
For Electronic Observer itself, we use resx manager which is available as a standalone application or a Visual Studio extension if you're using it.
I can help you with English to Korean and Japanese to Korean translation.
If you are interested in my proposal, please get in touch with me.
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